Limit search to available items
Book Cover
E-book
Author Upton, Brian, author

Title Situational Game Design
Edition First edition
Published Boca Raton, FL : CRC Press, 2017

Copies

Description 1 online resource : text file, PDF
Contents Cover -- Title Page -- Copyright Page -- Contents -- Acknowledgments -- Author -- 1: Introduction -- The Problem with Winning -- What is Situational Game Design? -- Making Meaning with Games -- Summary -- 2: Situations, Constraints, and Moves -- Constraints -- Moves -- The Game as Understood -- Pre-Existing Constraints -- Interpretive Moves -- Summary -- 3: Playfulness -- Choice -- Variety -- Consequence -- Predictability -- Uncertainty -- Satisfaction -- Summary -- 4: Anticipation -- Characteristics of Anticipatory Play
Cuing ClosureThe Result of Anticipatory Play -- Cruxes -- Summary -- 5: Goals -- Coherence Play -- Expansion Play -- Closure Play -- Summary -- 6: Methods -- Designing Moves -- Designing Situations and Constraints -- Designing Games -- Summary -- 7: Narrative -- Narrative Constraints and Situations -- Narrative Play -- Games as Stories -- Summary -- 8: Meaning -- The Ludic Sign -- The Epistemological Cycle -- Ludic Semiosis -- How Games Make Meaning -- Summary
Summary "Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms."--Provided by publisher
Subject Video games -- Authorship.
Video games -- Design
Games -- Psychological aspects
Game theory.
Situation (Philosophy)
Computer games -- Design
Game theory
Games -- Psychological aspects
Situation (Philosophy)
Video games -- Authorship
Form Electronic book
ISBN 9781315398020
1315398028
9781315398013
131539801X