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Mark   Year Entries
Computer games -- Computer software.   14
Computer games -- Congresses   28
Computer games -- Congresses -- Periodicals. : Cosign proceedings ...    1
Democracy -- Computer games : Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner  2014 1
 

Computer games Design -- See Also the narrower term Level design (Computer science)


  1
Computer games -- Design   455
Computer games -- Design and construction.   3
Computer games -- Design -- Psychological aspects. : Better game characters by design : a psychological approach / by Katherine Isbister  2006 1
Computer games -- Design -- Social aspects.   2
Computer games -- Development   45
Computer games -- Development -- Design : Learning iOS 8 game development using Swift : create robust and spectacular 2D and 3D games from scratch using Swift--Apple's latest and easy-to-learn programming language / Siddharth Shekar  2015 1
Computer games -- Economic aspects.   9
Computer games -- Economic aspects -- OECD countries. : Digital broadband content : the online computer and video game industry / [prepared by Yischai Beinisch ... [and others]]  2005 1
Educational games -- Computer games : Innovative Education Technologies for 21st Century Teaching and Learning  2021 1
English language -- Grammar -- Computer games : Game camp : out-of-school language and literacy development / Jonathan deHaan, Editor  2013 1
Computer games -- Equipment and supplies   2
Computer games -- Fiction   6
Computer games -- Germany -- Public opinion : "Killer games" versus "We will fund violence" : the perception of digital games and mass media in Germany and Australia / Jens Schroeder  2011 1
Computer games -- Handbooks, manuals, etc.   2
Computer games -- Health aspects : Digital addiction  2015 1
Computer games -- History.   8
Computer games -- History -- Handbooks, manuals, etc : The video games guide : 1,000+ arcade, console and computer games, 1962-2012 / Matt Fox  2013 1
 

Computer games industry -- See Also the narrower term Mobile games industry


  1
Computer games industry. : BtN Newsbreak: October 13, 2017  2017 1
Computer games industry -- Juvenile fiction. : For the win / Cory Doctorow  2012 1
Computer games -- Interactive multimedia.   2
Computer games -- Juvenile fiction.   10
Computer games -- Juvenile literature.   2
Computer games -- Law and legislation.   4
Computer games -- Law and legislation -- Australia. : Interactive games & copyright / author James Cheatley  2014 1
Computer games -- Management. : Game development and production / Erik Bethke  2003 1
Computer games -- Marketing.   3
Computer games -- Mathematics   4
Medievalism -- Computer games : The Cambridge Companion to Medievalism / edited by Louise D'Arcens, University of Wollongong  2016 1
Computer games -- Moral and ethical aspects   4
Computer games / online games: strategy guides.   13
Computer games -- Periodicals   3
Computer games -- Philosophy   4
Computer games -- Pictorial works.   2
Computer games -- Programming.   348
Computer games -- Programming -- Computer programs : Mastering Unity 2D Game Development : Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework! / Simon Jackson ; cover image by Simon Jackson  2014 1
Computer games -- Programming -- Congresses   6
Computer games -- Programming -- Examinations -- Study guides : Unity expert gameplay programmer certification courseware / Unity Technologies  2019 1
Computer games -- Programming -- Handbooks, manuals, etc   2
Computer games -- Programming -- History. : Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis  2017 1
Computer games -- Programming -- Interactive multimedia. : Creating the art of the game / Matthew Omernick  2004 1
Computer games -- Programming -- Juvenile literature   3
Computer games -- Programming -- Mathematics. : Mathematics for game developers / Christopher Tremblay  2004 1
Computer games -- Programming -- Periodicals   3
Computer games -- Programming -- Production control. : The game production handbook / Heather Chandler  2006 1
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