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Book Cover
Book
Author Sweetser, Penny.

Title Emergence in games / Penny Sweetser
Published Boston, MA : Charles River Media, 2008

Copies

Location Call no. Vol. Availability
 MELB  794.8 Swe/Eig  AVAILABLE
 W'PONDS  794.8 Swe/Eig  AVAILABLE
Description xi, 449 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.)
Series Game development series (Charles River Media (Firm))
Game development series
Game development series (Charles River Media (Firm))
Contents Introduction -- Emergence -- Playing games -- Emergence in games -- Techniques for emergence -- Game worlds -- Characters and agents -- Emergent narrative -- Social emergence -- Conclusion
Summary The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. Provides interested game developers with the theory and practice behind the emergence
Bibliography Includes bibliographical references and index
Subject Computer games -- Programming.
Computer games -- Design.
LC no. 2007939355
ISBN 1584505516 (softcover : alk. paper)