Introduction : Being young in the Digital Age / Julian Sefton-Green -- Fun and games are serious business / Helen Nixon -- Blue group boys play Incredible machine, girls play hopscotch : social discourse and gendered play at the computer / Karen Orr Vered -- Digital visions : children's 'creative' uses of multimedia technologies / Julian Sefton-Green and David Buckingham -- Making connections : young people and the Internet / Chris Abbott -- An American otaku (or, a boy's virtual life on the Net) / Joseph Tobin -- Digital culture-the view from the dance floor / Helen Cunningham -- Hackers : masters of modernity and modern technology / Jörgen Nissen
Summary
This work explores the diverse ways in which young people are active social agents in the production of youth culture in the digital age. The contributors draw on a range of theoretical perspectives such as cultural studies and feminism