Description |
179 pages : illustrations ; 24 cm |
Series |
Media, education, culture
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Contents |
Ch. 1. Introduction: Being Young in the Digital Age / Julian Sefton-Green -- Ch. 2. Fun and Games are Serious Business / Helen Nixon -- Ch. 3. Blue Group Boys Play Incredible Machine, Girls Play hopscotch: Social Discourse and Gendered Play at the Computer / Karen Orr Vered -- Ch. 4. Digital Visions: Children's 'Creative' Uses of Multimedia Technologies / Julian Sefton-Green and David Buckingham -- Ch. 5. Making Connections: Young People and the Internet / Chris Abbott -- Ch. 6. An American otaku (or, a boy's virtual life on the Net) / Joseph Tobin -- Ch. 7. Digital Culture - the View from the Dance Floor / Helen Cunningham -- Ch. 8. Hackers: Masters of Modernity and Modern Technology / Jorgen Nissen |
Bibliography |
Includes bibliographical references and index |
Subject |
Computer games -- Social aspects.
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Computers and children.
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Internet -- Social aspects.
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Multimedia systems -- Social aspects.
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Subculture.
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Youth -- Social conditions.
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Author |
Sefton-Green, Julian.
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LC no. |
99173816 |
ISBN |
1857288564 (hbk) |
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1857288572 (paperback) |
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