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Subjects (1-2 of 2)
Computer games -- Social aspects -- Case studies.
1
E-book
2017

The use of online forum data in the study of gaming behavior


Griffiths, Mark, 1966- author

London : SAGE Publications Ltd, 2017

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Computer games -- Social aspects -- China
2
E-book
2020

Mapping digital game culture in China : from internet addicts to esports athletes


Szablewicz, Marcella, author

Cham, Switzerland : Palgrave Macmillan, [2020]

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