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Mark   Year Entries
Computer games -- Moral and ethical aspects : Ethics of computer gaming : a groundwork / Samuel Ulbricht  2022 1
Computer games / online games: strategy guides.   13
Computer games -- Periodicals   3
Computer games -- Philosophy.   3
Computer games -- Pictorial works   2
Computer games -- Programming.   231
Computer games -- Programming -- Examinations -- Study guides : Unity expert gameplay programmer certification courseware / Unity Technologies  2019 1
Computer games -- Programming -- Handbooks, manuals, etc. : Killer game programming in Java / Andrew Davison  2005 1
Computer games -- Programming -- History. : Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis  2017 1
Computer games -- Programming -- Interactive multimedia. : Creating the art of the game / Matthew Omernick  2004 1
Computer games -- Programming -- Juvenile literature   2
Computer games -- Programming -- Mathematics. : Mathematics for game developers / Christopher Tremblay  2004 1
Computer games -- Programming -- Periodicals   3
Computer games -- Programming -- Production control. : The game production handbook / Heather Chandler  2006 1
Computer games -- Programming -- Vocational guidance   4
Computer games -- Psychological aspects   28
Computer games -- Research   4
Computer games -- Research -- Congresses : New perspectives in game studies : proceedings of the Central and Eastern European Game Studies Conference : Brno 2014 / edited by Tomáš Bártek, Jan Miškov, Jaroslav Švelch  2015 1
Computer games -- Social aspects.   83
Computer games -- Social aspects -- Case studies. : The use of online forum data in the study of gaming behavior / Mark D. Griffiths, Andrea M. Lewis, Angelica B. Ortiz de Gortari, Daria J. Kuss  2017 1
Computer games -- Social aspects -- China : Mapping digital game culture in China : from internet addicts to esports athletes / Marcella Szablewicz  2020 1
Computer games -- Social aspects -- Congresses. : From Barbie to Mortal Kombat : gender and computer games / edited by Justine Cassell and Henry Jenkins  1998 1
Computer games -- Social aspects -- Research -- Australia. : Computer games and Australians today / by Kevin Durkin and Kate Aisbett  1999 1
Computer games -- Sociological aspects. : Unit operations : an approach to videogame criticism / Ian Bogost  2008 1
Computer games -- Software.   2
Special forces (Military science) -- Computer games   3
Storytelling -- Computer games. : Digital storytelling : a creator's guide to interactive entainment / Carolyn Handler Miller  2004 1
Computer games: strategy guides. : More than a game : the computer game as fictional form / Barry Atkins  2003 1
Computer games -- Testing : Level design : processes and experiences / Christopher W. Totten  2017 1
Time measurements -- Computer games : JavaScript exercise countdown timer / Laurence Svekis  2018 1
Computer gapacity -- Planning : Scheduling divisible loads in parallel and distributed systems / Veeravalli Bharadwaj ... [and others]  1996 1
 

Computer geeks -- See Geeks (Computer enthusiasts)


  1
COMPUTER -- General.   2
 

Computer-Generated 3D Imaging -- See Imaging, Three-Dimensional


The process of generating three-dimensional images by electronic, photographic, or other methods. For example, three-dimensional images can be generated by assembling multiple tomographic images with the aid of a computer, while photographic 3-D images (HOLOGRAPHY) can be made by exposing film to the interference pattern created when two laser light sources shine on an object
  1
 

Computer-Generated 3D Imagings -- See Imaging, Three-Dimensional


The process of generating three-dimensional images by electronic, photographic, or other methods. For example, three-dimensional images can be generated by assembling multiple tomographic images with the aid of a computer, while photographic 3-D images (HOLOGRAPHY) can be made by exposing film to the interference pattern created when two laser light sources shine on an object
  1
 

Computer-generated animation -- See Computer animation


  1
 

Computer Graphic -- See Computer Graphics


The process of pictorial communication, between human and computers, in which the computer input and output have the form of charts, drawings, or other appropriate pictorial representation
  1
  Computer graphics -- 14 Related Subjects   14
Computer graphics.   2192
Computer graphics -- Awards. : IdN decade design awards .01 .02. : kaleidoscopic age / International Designers Network  2002 1
Computer graphics -- Awards -- Asia. : IdN decade design awards .01 .02. : kaleidoscopic age / International Designers Network  2002 1
Computer graphics -- Case studies. : Mapping graphic navigational systems / compiled and edited by Roger Fawcett-Tang ; essays by William Owen  2008 1
Computer graphics. Computer-aided design : Curves and Surfaces for CAGD : a Practical Guide  2001 1
Computer graphics -- Computer programs.   99
Computer graphics -- Computer programs -- Examinations -- Study guides : Photoshop CS5 : basic : student manual / Chris Hale  2011 1
Computer graphics -- Computer programs -- Handbooks, manuals, etc   3
Computer graphics -- Computer programs. -- Textbooks : Presentation software : introduction to PowerPoint / ABT Collaborative  2013 1
Computer science {For papers involving machine computations and programs in a specific mathematical area, see Section -- 04 in that area} -- Computing methodologies and applications -- Computer graphi : The bounded and precise word problems for presentations of groups / S.V. Ivanov  2020 1
COMPUTERS -- Computer Graphics.   691
COMPUTERS -- Computer Graphics -- Game Programming & Design.   65
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