Description |
xvi, 339 pages, 8 unnumbered pages plates : illustrations ; 24 cm |
Series |
The Java series |
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Java series (O'Reilly & Associates)
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Contents |
Machine derived contents note: CopyrightPrefaceChapter 1: IntroductionChapter 2: The Big PictureChapter 3: GeometryChapter 4: Painting and StrokingChapter 5: RenderingChapter 6: TextChapter 7: Advanced Text LayoutChapter 8: ColorChapter 9: ImagesChapter 10: Image ProcessingChapter 11: Image GutsChapter 12: DevicesChapter 13: PrintingChapter 14: Animation and PerformanceChapter 15: Color GalleryColophon |
Summary |
"The 2D API is a set of classes in the core Java 2 platform for drawing and manipulating shapes, text, and images. Much more than a quick fix for the inadequacies of JDK 1.0 and JDK 1.1. graphics, the 2D API is an elegant, highly capable package for developing professional quality graphics. Created in conjunction with Sun's industry partners, Adobe and Kodak, the 2D API contains advanced features in an easy-to-use, extensible architecture." "If you're new to computer graphics, the concepts are clearly explained. If you already have a black belt in graphics, you can start applying your knowledge with the 2D API right away. This book gets you up and running with numerous code examples and useful illustrations."--BOOK JACKET |
Notes |
Includes index |
Bibliography |
Includes index |
Subject |
Java (Computer program language)
|
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Computer graphics.
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LC no. |
00265892 |
ISBN |
1565924843 |
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