Exploding the castle : rethinking how video games and game mechanics can shape the future of education / edited by Michael F. Young, UniversityofConnecticut, Stephen T. Slota, UniversityofConnecticut
Published
Charlotte, NC : Information Age Publishing, Inc., [2017]
Cover; Series page; Exploding the Castle; Library of Congress Cataloging-in-Publication Data; Contents; Foreword; Preface; KI: Introduction Chapter 1: Castle Upon a Hill; Chapter 2: What Homeric Epic Can Teach Us About Educational Affordances of Interactive Narrative; Chapter 3: Structures of Play; Sho: Development Chapter 4: The Role of Digital Games in a Classroom Ecology; Chapter 5: More Than an Avatar; Chapter 6: Ask Not What You Can Do for Badges; Ask What Badges Can Do for You; Chapter 7: An Ecocentric Framework for Game-Enabled Impact; Chapter 8: Educating Digital Natives
Ten Twist: Chapter 9: Measuring and Supporting Learning in Educational Games; Chapter 10: Situating Big Data; Ketsu: Conclusion Chapter 11: Distributed Teaching and Learning Systems in the Wild; Chapter 12: The Inevitability of Epic Fail.
Bibliography
Includes bibliographical references
Notes
Description based on online resource; title from digital title page (viewed on January 13, 2023)