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Book Cover
E-book
Author Daley, Mike, 1971-

Title Learning iOS game programming / Mike Daley
Published Upper Saddle River, N.J. : Addison-Wesley, ©2011

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Description 1 online resource (xxvi, 413 pages) : illustrations
Contents Game design -- The three ts : terminology, technology, and tools -- The journey begins -- The game loop -- Image rendering -- Sprite sheets -- Animation -- Bitmap fonts -- Tile maps -- The particle emitter -- Sound -- User input -- The game interface -- Game objects and entities -- Collision detection -- Putting it all together
Bibliography Includes bibliographical references and index
Notes Print version record
Subject iPhone (Smartphone) -- Programming
Video games -- Programming.
iPhone (Smartphone) -- Programming.
Computer games -- Programming.
Video games -- Programming
Form Electronic book
LC no. 2010023849
ISBN 9780321699565
0321699564