Description |
1 online resource (streaming video file) |
Summary |
Get up and running with the V-Ray Next rendering engine inside 3ds Max. Learn how to leverage the many tools and features found in this powerful rendering solution |
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Get up and running with the V-Ray Next rendering engine inside 3ds Max. In this course, instructor Brian Bradley shows how to extend the range of 3ds Max using the many state-of-the-art tools and features found in this edition of the powerful rendering solution. Brian kicks off the course by covering several new tools included in V-Ray Next, including the Lighting Analysis tool and the Viewport IPR. He then dives into critical V-Ray concepts, including materials, image sampling, maps, and lighting, as well as how to create in-camera effects such as depth of field and motion blur. Plus, he shows how to easily add lifelike effects to your 3D models using FX tools such as VRayFur |
Notes |
3/12/201912:00:00AM |
Cast |
Presenter: Brian Bradley |
Notes |
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection |
Form |
Streaming video
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Author |
linkedin.com (Firm)
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