Description |
xvii, 428 pages : illustrations ; 24 cm |
Contents |
Pt. I. Getting Started -- Hour 1. Understanding JavaScript -- Hour 2. Creating a Simple Script -- Hour 3. How JavaScript Programs Work -- Pt. II. Learning JavaScript Basics -- Hour 4. Using Functions and Variables -- Hour 5. Using Strings and Arrays -- Hour 6. Testing and Comparing Values -- Hour 7. Repeating Yourself: Using Loops -- Hour 8. Using Math and Date Functions -- Pt. III. The Document Object Model (DOM) -- Hour 9. Working with the Document Object Model -- Hour 10. Responding to Events -- Hour 11. Using Windows and Frames -- Hour 12. Getting Data with Forms -- Hour 13. Using Graphics and Animation -- Pt. IV. Moving on to Advanced JavaScript Features -- Hour 14. Creating Cross-Bowser Scripts -- Hour 15. Creating Custom Objects -- Hour 16. Working with Sounds and Plug-ins -- Hour 17. Debugging JavaScript Applications -- Pt. V. Working with Dynamic HTML (DHTML) -- Hour 18. Working with Style Sheets -- Hour 19. Using Dynamic HTML (DHTML) |
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Hour 20. Using Advanced DOM Features -- Pt. VI. Putting It All Together -- Hour 21. Improving a Web Page with JavaScript -- Hour 22. Creating a JavaScript Game -- Hour 23. Creating DHTML Applications -- Hour 24. JavaScript Tips and Tricks -- Pt. VII. Appendices -- App. A. Other JavaScript Resources -- App. B. Tools for JavaScript Developers -- App. D. JavaScript Quick Reference -- App. E. DOM Quick Reference |
Summary |
One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3 |
Notes |
Previous ed.: 2000 |
Bibliography |
Includes bibliographical references and index |
Subject |
Java (Computer program language)
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JavaScript (Computer program language)
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LC no. |
2002210473 |
ISBN |
0672324067 paperback |
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