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Book Cover
E-book
Author Daniel, Steven F

Title IOS 5 essentials : harness iOS 5's new powerful features to create stunning applications / Steven F. Daniel ; foreword by Cory Bohon
Published Birmingham : Packt Publishing, ©2012

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Description 1 online resource (iv, 233 pages)
Series Community experience distilled
Community experience distilled.
Contents IOS 5 Essentials -- iOS 5 Essentials -- Credits -- Foreword -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe -- Free Access for Packt account holders -- Instant Updates on New Packt Books -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Customer support -- Downloading the example code -- Errata -- Piracy -- Questions -- 1. What's New in iOS5 -- What's new in iOS 5 -- Reminders -- Notification Center -- Newsstand -- Getting and installing the iOS 5 SDK
Creating the MyMagazineArticle applicationAdding the Newsstand Kit framework to our project -- Adding properties to our application -- Creating the MyEmailApp application -- Adding the MessageUI framework to our project -- Building TheMyEmailApp user interface -- Auto-populating fields -- Building and running the MyEmailApp application -- iMessage -- iPhone Camera -- PC Free -- Wi-Fi sync -- Multitasking gestures -- Removing the Xcode developer tools -- Summary -- 2. Using iCloud and the Storage APIs -- Comparing Apple iCloud and Google Docs -- Storing and using documents in iCloud -- Storing key-value data in iCloud
Requesting entitlements for iCloud storageiCloud backup -- Creating the iCloudExample application -- Moving a document to iCloud storage -- iCloud storage APIs -- Searching for documents in iCloud -- Working with documents in iCloud -- The file coordinator -- The file presenter -- Handling file-version conflicts -- Using iCloud storage responsibly -- Summary -- 3. Debugging with OpenGL ES -- Understanding the new workflow feature within Xcode -- Creating a simple project to debug an OpenGL ES application -- Detecting OpenGL ES state information and objects -- View textures -- Shaders -- Error handling in OpenGL ES
Detecting errors by setting up breakpointsSetting up breakpoints in your code -- Setting conditional OpenGL ES entry point breakpoints -- Breaking on frame boundaries -- Summary -- 4. Using Storyboards -- Understanding Storyboards -- Transitions -- How to go about creating Storyboard files -- Creating a simple Storyboard (Twitter) application -- Creating scenes -- Configuring scenes -- Building a Twitter application -- Composing a Tweet message -- Adding photos to a Tweet -- Preparing to transition to a new view-controller -- Presenting storyboard view-controllers programmatically -- Summary -- 5. Using AirPlay and Core Image
Understanding the AirPlay frameworkCreating a simple AirPlay application -- Using AirPlay to present application content to Apple TV -- Understanding the Core Image framework -- Creating a simple Core Image application -- Learn how to apply image filter effects using the CIImage class -- Color effects -- Transitions -- Summary -- 6. Xcode Tools -- Improvements -- LLVM compiler -- Automatic Reference Counting (ARC) -- Strong references -- Weak references -- ARC qualifiers regular variables -- Variable qualifiers -- Interface builder -- Support for creating storyboard files for iOS applications -- Location simulator
Creating a simple geographical application
Summary Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required
SUBJECT iOS (Electronic resource) http://id.loc.gov/authorities/names/n2010039603
IOS (Electronic resource) blmlsh
iOS (Electronic resource) fast
Subject Application software -- Development.
COMPUTERS -- Programming -- Open Source.
COMPUTERS -- Software Development & Engineering -- General.
COMPUTERS -- Software Development & Engineering -- Tools.
Application software -- Development
Form Electronic book
ISBN 9781849692274
1849692270
1849692262
9781849692267