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Author AVR (Conference) (6th : 2019 : Santa Maria al Bagno, Italy)

Title Augmented reality, virtual reality, and computer graphics : 6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24-27, 2019, Proceedings. Part I / Lucio Tommaso De Paolis, Patrick Bourdot (Eds.)
Edition 1st ed
Published Cham : Springer Nature, 2019

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Description 1 online resource
Series Image processing, computer vision, pattern recognition, and graphics ; 11613
LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics ; 11613.
Contents [I]. Virtual reality: Design of a SCORM Courseware player based on Web AR and Web VR / YanXiang Zhang, WeiWei Zhang, and YiRun Shen -- Animated agents' facial emotions : does the agent design make a difference? / Nicoletta Adamo, Hazar N. Dib, and Nicholas J. Villani -- Identifying emotions provoked by unboxing in virtual reality / Stefan H. Tanderup, Markku Reunanen, and Martin Kraus -- Collaborative web-based merged volumentric and mesh rendering framework / Ciril Bohak, Jan Aleksandrov, and Matija Marolt -- Exploring the benefits of the virtual reality technologies for assembly retrieval applications / Katia Lupinetti, Brigida Bonino, Franca Giannini, and Marina Monti -- Metaphors for software visualization systems based on virtual reality / Vladimir Averbukh, Natalya Averbukh, Pavel Vasev, Ilya Gvozdarev, Georgy Levchuk, Leonid Melkozerov, and Igor Mikhaylov -- Design with architecture of an affordable optical routing : multi-user VR system with lenticular lenses / Juan Sebastian Munoz-Arango, Dirk Reiners, and Carolina Cruz-Neira -- Training virtual environment for teaching simulation and control of pneumatic systems / Carlos A. Garcia, Jose E. Naranjo, Edison Alvarez-M., and Marcelo V. Garcia -- Real time simulation and visualization of particle systems on GPU / Bruno Ježek, Jiří Borecký, and Antonín Slabý -- A proof of concept integrated multi-systems approach for large scale tactile feedback in VR / Daniel Brice, Thomas McRoberts, and Karen Rafferty -- Virtual simulator for the taking and evaluation of psychometric tests to obtain a driver's license / Jorge S. Sánchez, Jessica S. Ortiz, Oscar A. Mayorga, Carlos R. Sánchez, Gabrilea M. Andaluz, Edison L. Bonilla, and Víctor H. Andaluz
Development of the multimedia virtual reality-based application for physics study using the leap motion controller / Yevgeniya Daineko, Madina Ipalakova, and Dana Tsoy -- Virtual reality and logic programming as assistance in architectural design / Dominik Strugała and Krzysztof Walczak -- Effects of immersive virtual reality on the heart rate of athlete's warm-up / José Varela-Aldás, Guillermo Palacios-Navarro, Iván García-Magariño, and Esteban M. Fuentes -- The transdisciplinary nature of virtual space / Josef Wideström -- Automatic generation of point cloud synthetic dataset for historical building representation / Roberto Pierdicca, Marco Mameli, Eva Savina Malinverni, Marina Paolanti, and Emanuele Frontoni -- Semantic contextual personalization of virtual stores / Krzysztof Walczak, Jakub Flotyński, and Dominik Strugała -- Towards assessment of behavioral patterns in a virtual reality environment / Ahmet Kose, Aleksei Tepljakov, Mihkel Abel, and Eduard Petlenkov -- Design and implementation of a reactive framework for the development of 3D real-time applications / Francesco Scarlato, Giovanni Palmitesta, Franco Tecchia, and Marcello Carrozzino -- A real-time video stream stabilization system using inertial sensor / Alessandro Longobardi, Franco Tecchia, Marcello Carrozzino, and Massimo Bergamasco -- Using proxy haptic for a pointing task in the virtual world : a usability study / Mina Abdi Oskouie and Pierre Boulanger
[II]. Medicine: Surgeries that would benefit from augmented reality and their unified user interface / Oguzhan Topsakal and M. Mazhar Çelikoyar -- Assessment of an immersive virtual supermarket to train post-stroke patients : a pilot study on healthy people / Marta Mondellini, Simone Pizzagalli, Luca Greci, and Marco Sacco -- Upper limb rehabilitation with virtual environments / Gustavo Caiza, Cinthya Calapaqui, Fabricio Regalado, Lenin F. Saltos, Carlos A. Garcia, and Marcelo V. Garcia -- Proof of concept : VR rehabilitation game for people with shoulder disorders / Rosanna Maria Viglialoro, Giuseppe Turini, Sara Condino, Vincenzo Ferrari, and Marco Gesi -- GY MEDIC v2 : quantification of facial asymmetry in patients with automated Bell's palsy by AI / Gissela M. Guanoluisa, Jimmy A. Pilatasig, Leonardo A. Flores, and Víctor H. Andaluz -- Machine learning for acquired brain damage treatment / Yaritza P. Erazo, Christian P. Chasi, María A. Latta, and Víctor H. Andaluz -- Software framework for VR-enabled transcatheter valve implantation in Unity / Giuseppe Turini, Sara Condino, Umberto Fontana, Roberta Piazza, John E. Howard, Simona Celi, Vincenzo Positano, Mauro Ferrari, and Vincenzo Ferrari -- Virtual reality travel training simulator for people with intellectual disabilities / David Checa, Lydia Ramon, and Andres Bustillo -- BRAVO : a gaming environment for the treatment of ADHD / Maria Cristina Barba, Attilio Covino, Valerio De Luca, Lucio Tommaso De Paolis, Giovanni D'Errico, Pierpaolo Di Bitonto, Simona Di Gestore, Serena Magliaro, Fabrizio Nunnari, Giovanna Ilenia Paladini, Ada Potenza, and Annamaria Schena
Summary The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry
Bibliography Includes bibliographical references and index
Notes Online resource; title from PDF title page (SpringerLink, viewed July 29, 2019)
Subject Augmented reality -- Congresses
Virtual reality -- Congresses
Computer networks.
Computer Communication Networks
Computer networks
Augmented reality
Virtual reality
Genre/Form proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Actes de congrès.
Form Electronic book
Author De Paolis, Lucio Tommaso., editor
Bourdot, Patrick., editor
ISBN 9783030259655
303025965X