Description |
1 online resource (268 pages) |
Contents |
Front Cover; The International Simulation and Gaming Research Yearbook; Copyright Page; Contents; Preface:Benita Cox; Editors' Introduction: Simulations and games for transition and change in lifelong learning:Danny Saunders and Nina Smalley; Section 1: Design and development; 1. Games and simulations -media for the new millennium: Henry Ellington; 2. Simulation design: Douglas C Stretch; 3. Dramatic changes -a new action model for role-play practice: Kate Collier; 4. Simulated assessment -its value and future within work-based qualifications: Malcolm Taylor |
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5. Activities to demonstrate the diffusion of innovations: Cecily Boas andWill Rifkin6. Policy learning through simulation/gaming:Cisca Joldersma; Section 2: Interpersonal relations; 7. A simulation of prejudice and discrimination: Marte Fallshore; 8. Negative attitudes towards highly experiential role-playing: Paul Elsam; 9. Understanding leadership for team development: Theodore H Rosen; 10. Insights from teaching Japanese and Korean students using group work and case studies: Peter R J Trim and Yang-ImLee; Section 3: Business and management |
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11. Key factors to bear in mind when writing a marketing case study: Peter R J Trim12. Using a role-play business game -- the InterAttica Hotel, Ascan:Bob Lillis; 13. Management accounting for the millennium and beyond: H M Coombs, D Hobbs and D E Jenkins; 14. Business game application in different educational institutions:Eugenijus Bagdonas, Irena Patasiene and Vytautas Skvernys; 15. The role of benchmarked pre-computed National Catering Business Games (NCBG) in encouraging effective business decisions and lifelong learning: H AForsyth; Section 4: Technology and computing |
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16. Group model building to improve business workflow: Jeremy Garnett17. Optimal experience -- a framework for understanding thephenomenology of computer use: Jo Bryce and Donna Higgins; 18. Distributed strategic interaction through 'Downfall': M A GB Lewis and R H Davis; Section 5: Practitioners' notes; The Animal Game: ClaudeBourlès; Transition and change -- the evolution of the great International Management Game Competition1995-1999: Elizabeth Christopher; Susdale: Dick Glover; Mathematical modelling of social processes: Alexander A Laptev; Section 6: Yearbook information |
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Update -references to recent articles: Mike McDonaghUseful sources and addresses: Nina Smalley |
Summary |
The eighth volume in the "Simulation and Gaming Research Yearbook" series brings together topical and authoritative contributions from international professionals involved in the use of games and simulations. There are examples drawn from a wide range of countries |
Notes |
Print version record |
Subject |
Education -- Simulation methods.
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Education -- Simulation methods
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Form |
Electronic book
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Author |
Smalley, Nina
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ISBN |
9781136361647 |
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1136361642 |
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