Description |
xiv, 320 pages : illustrations (chiefly color) ; 24 cm |
Contents |
1. Design for use. Awareness, understanding, action (AUA). What is design? What is useability? Why design for use? A pragmatic viewpoint -- 2. Discover, Design, Use. Design frameworks. The iterative process of design. Overview of the design process. The mindset you bring to design. When to involve users -- 3. Discovery. Discovery foundations. The organization. The system. The users - roles. The use - actions. The information - objects -- 4. Designing the System. From discovery to design. Areas. What are the pages? - the action process. What's on a page? - the information objects. Interaction design - the AUA model -- 5. Visual Design. Style. Screen. Areas. What are the pages? - the action process. What's on a page? - the information objects. Action and interaction. Realization - making it work -- 6. Use. Useability evaluation. Use is design. Lessons from useability evaluation -- 7. Side Trips. Creativity - breaking the blocks and thinking anew. Brainstorming. Six hats technique. City image, narrative and interaction design. Designing for WAP phones |
Bibliography |
Includes bibliographical references and index |
Subject |
Web site development.
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User interfaces (Computer systems) -- Design.
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Web sites -- Design.
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LC no. |
00002287 |
ISBN |
0201398605 paperback |
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