Description |
1 online resource (147 p.) |
Series |
Series in Display Science and Technology |
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Series in Display Science and Technology
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Contents |
Intro -- Preface -- Contributions -- Notes -- Acknowledgements -- Contents -- Abbreviations -- Chapter 1: Introduction -- 1.1 Visual Sensing Systems of 3D Scenes -- 1.2 Three Categories for Imaging and Reconstruction of 3D Scenes -- 1.3 3D Stereoscopic Observations of 3D Scenes -- 1.4 Light-Ray-Based Light Field Cameras and Displays -- 1.5 Diffraction/Wavefront-Based Light Field Cameras and Displays -- 1.6 Summary -- References -- Chapter 2: 3D Stereoscopic Observations and Reconstructions Using Conventional Cameras -- 2.1 Overview -- 2.2 3D Stereoscopic Imaging Using Conventional Cameras |
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2.2.1 Principle of 3D Stereoscopic Imaging -- 2.2.2 Position Relationships Using Optical Cameras -- 2.3 Advanced Calibration Methods of Optical Imaging Systems -- 2.3.1 Static Calibration Approach -- 2.3.2 Dynamic Calibration Approaches -- 2.4 Smart Cameras for 3D Stereoscopic Observations -- 2.4.1 Smart Cameras -- 2.4.2 Dynamic Imaging of Smart Cameras -- 2.5 Advanced Image Enhancement Methods -- 2.6 Summary -- References -- Chapter 3: Light-Ray-Based Light Field Cameras and Displays -- 3.1 Overview -- 3.2 Light Fields -- 3.3 Light-Field Imaging Cameras |
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3.4 Two Approaches of Light-Field Imaging Cameras -- 3.4.1 Camera-Array-Based Method -- 3.4.2 Lens-Array-Based Method -- 3.4.3 Comparisons of Two Approaches -- 3.5 Light-Ray Light Field Displays -- 3.6 Summary -- References -- Chapter 4: Holography and 3D Hologram Displays -- 4.1 Overview -- 4.2 Holography and Holograms -- 4.3 The Principle of Holographic Displays -- 4.4 Two Types of Holograms -- 4.5 Information Measurement in Holographic Displays -- 4.5.1 Space-Bandwidth Product -- 4.5.2 Optical Extent -- 4.5.3 Diffraction Viewing Zone -- 4.5.4 Bandwidth of Holographic Displays |
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4.6 Visual Cues in the in the HVS -- 4.7 Three Elements Towards Photorealistic 3D Holographic Video Displays -- 4.8 Summary -- References -- Chapter 5: Computer-Generated Holography -- 5.1 Overview -- 5.2 Computer-Generated Holography -- 5.3 Overview of Computer-Generated Hologram Algorithm -- 5.3.1 Point-Based CGH Method -- 5.3.2 Polygon-Based Method -- 5.3.3 Layer-Based Method -- 5.3.4 Novel CGH Method -- 5.4 Layer-Based CGH Algorithm -- 5.5 A Complete Hologram Generation Flow Example -- 5.6 The Reconstruction of Holograms -- 5.7 Summary -- References |
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Chapter 6: Wide-Viewing Angle Holographic Display Systems -- 6.1 Overview of Wide-Viewing-Angle Display Systems -- 6.2 Spatial Light Modulators -- 6.2.1 Liquid Crystal on Silicon (LCOS) SLM -- 6.2.2 Digital Mirror Devices (DMD) -- 6.2.3 Acoustic Optics Modulator (AOM) -- 6.2.4 Deformable Mirrors (DM) -- 6.3 Issues of SLM-Based Holographic Displays -- 6.4 Existing Holographic Display Systems -- 6.5 General Configuration of a Wide-FOV System -- 6.6 Key Technologies of the Typical Wide FOV System -- 6.6.1 Laser Color Combination -- 6.6.2 Synchronization -- 6.6.3 Colour Size Matching |
Summary |
This book presents recent advances in three-dimensional (3D) imaging and display frameworks, encompassing three categories of 3D imaging and display technologies. The first category is nonphotorealistic 3D approaches based on conventional optical cameras to implement 3D stereoscopic observation of a scene. In the context of nonphotorealistic 3D imaging and reconstruction systems, the authors introduce general principles and also demonstrate camera calibration for 3D imaging, smart cameras, and full-link imaging methods using the optical modulation transfer function to improve imaging quality in conventional cameras. The second category is based on light-ray light field technology to achieve photorealistic 3D imaging and displays. In the context of light-ray light field systems, two approaches capable of light-ray light field 3D imaging by utilizing a camera array or a lens array are demonstrated. Accordingly, light-ray light field display approaches comprising head-mounted displays and integral displays are also introduced. The third category is also photorealistic 3D imaging and display technology, which is based on holography (i.e., diffraction or wavefront light field). In the corresponding holographic displays, the authors introduce 3D holographic displays from three elements: algorithms, devices, and systems, involving fast hologram generation algorithms, wide-viewing-angle display systems, and metasurface holography, etc. Including an investigative roadmap for future progress in optical imaging and 3D display systems, this book is essential reading for scientists and engineers in academia and industry who are interested in next-generation imaging and display concepts for 3D visual sensing systems |
Notes |
6.6.4 Conjugation Image Match |
Bibliography |
Includes bibliographical references |
Notes |
Online resource; title from PDF title page (SpringerLink, viewed November 3, 2023) |
Subject |
Three-dimensional imaging.
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3-D video (Three-dimensional imaging)
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three-dimensional.
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3-D video (Three-dimensional imaging)
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Three-dimensional imaging.
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Form |
Electronic book
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Author |
Li, Jin
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Hong, Jintao
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Zhang, Yi
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Li, Xiaoxun
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Liu, Zilong
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Liu, Yanyan
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Chu, D. (Daping)
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ISBN |
9783031458446 |
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3031458443 |
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