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E-book
Author Edutainment (Conference) (1st : 2006 : Hangzhou, China)

Title Technologies for e-learning and digital entertainment : first international conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006 : proceedings / Zhigeng Pan [and others] (eds.)
Published Berlin ; New York : Springer, ©2006

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Description 1 online resource (xxv, 1396 pages) : illustrations
Series Lecture notes in computer science, 0302-9743 ; 3942
Lecture notes in computer science ; 3942. 0302-9743
Contents Keynote speeches : abstracts -- Invited papers -- E-learning platforms and tools -- E-learning system and graphics education -- Storytelling, intelligent agents and affective interaction -- Integration of game and education -- Game design and development -- Mobile computing, network and collaboration -- Graphics modeling and rendering for games -- Animation techniques for edutainment -- Augmented reality and mixed reality -- Digital heritage and digital museum
Summary This book constitutes the refereed proceedings of the First International Conference on E-learning and Games, Edutainment 2006, held in Hangzhou, China in April 2006. The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches were carefully reviewed and selected from a total of 467 submissions. The papers cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, mobile learning, education and remote classrooms, effectiveness of VR for education, life long learning, collaborative environments, remote group simulations, collaborative learning, virtual reality in education, game design and development, game engine development, game AI and artificial life, game physics, game rendering, virtual characters/agents, online/mobile game/video game, storytelling and game narrative, affective interaction in games, digital museum, digital heritage, animation techniques, augmented reality, and mixed reality
Analysis E-learning
Digital entertainment
Edutainment
computergrafie
computer graphics
computers
onderwijs
education
informatiesystemen
information systems
internet
massamedia
mass media
computerwetenschappen
computer sciences
kunstmatige intelligentie
artificial intelligence
man-machine interaction
gebruikersinterfaces
user interfaces
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
Bibliography Includes bibliographical references and index
Notes Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
English
Print version record
digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
Subject Computer-assisted instruction -- Congresses
Video games -- Congresses
Educational games -- Congresses
Active learning -- Congresses
Computer games.
Educational games.
Active learning.
Enseignement assisté par ordinateur.
Didacticiels ludiques.
Apprentissage par l'action.
Computer-assisted instruction.
Informatique.
Active learning
Computer-assisted instruction
Computer games
Educational games
Computeranimation
Computerspiel
Dreidimensionale Computergrafik
3D-Grafik-Software
E-Learning
Edutainment
Erweiterte Realität Informatik
Graphische Benutzeroberfläche
Infotainment
Softwareplattform
Wissensrepräsentation
Wissensverarbeitung
Genre/Form proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Actes de congrès.
Hangzhou (2006)
Kongress.
Form Electronic book
Author Pan, Zhigeng, 1965-
LC no. 2006923674
ISBN 9783540334248
3540334246
3540334238
9783540334231
Other Titles Edutainment 2006