This page contains enriched content visible when JavaScript is enabled.
My Account
Library Home
Your session will expire automatically in
0
seconds.
Continue session
End session now
Return to Browse
Limit/Sort Search
SearchType
Keyword
Title
Author (Last name first)
Subject
ISBN/ISSN
Call Number
Unit Code
Libraries Australia No.
Library of Congress No.
Genre/Form
Search
Search Scope
Entire Collection
Print Books
E-books
All books
E-journals
All journals
Databases
All e-resources
Streaming Video
DVDs
Curriculum Resources
Deakin Theses
Special Collections
Melbourne Burwood
Warrnambool
Geelong Waterfront
Geelong Waurn Ponds
Limit search to available items
Add Marked to Bag
Add All On Page
Add Marked to My Lists
Genre/Forms (1-6 of 6)
Computer Games
1
2019
Digital gaming and the advertising landscape
Hera, Teresa de la, author.
Amsterdam : Amsterdam University Press, [2019]
Rating:
2
2014
Digital gaming re-imagines the Middle Ages
New York : Routledge, 2014
Rating:
3
2017
The Interactive Past : Archaeology, Heritage, and Video Games
[Place of publication not identified] : Sidestone Pr, 2017
Rating:
4
2022
Longing, ruin, and connection in Hideo Kojima's Death Stranding
Green, Amy M., 1975- author.
Abingdon, Oxon ; New York, NY : Routledge, 2022
Rating:
5
2017
The ultimate player's guide to Lego Dimensions (unofficial guide)
Kelly, James F. (James Floyd), author
Indianapolis, Indiana : Que, [2017]
Rating:
6
2015
The ultimate player's guide to Minecraft
O'Brien, Stephen J., 1969- author
Indianapolis, Indiana : Que, [2015]
Rating:
Add Marked to Bag
Add All On Page
Locate in results
Return to Browse
Limit/Sort Search