Description |
1 online resource (xi, 177 pages) : illustrations |
Contents |
Acting for Animators -- Copyright Page -- Foreword by Brad Bird -- Introduction -- A 500-word history of acting -- Stage actor versus animator -- vive la différence! -- The illusion of life versus "moving illustrations" -- Seven essential acting principles -- Thinking tends to lead to conclusions, and emotion tends to lead to action -- We humans empathize only with emotion -- Theatrical reality is not the same thing as regular reality -- Acting is doing -- acting is also reacting -- Your character should play an action until something happens to make him play a different action -- Scenes begin in the middle, not at the beginningA scene is a negotiation -- Insights, perspectives and suggestions -- Animating dialogue -- Power centers -- Status transactions -- The psychological gesture and atmosphere -- The adrenaline moment -- "Ma" -- Animating force versus animating form -- Character performance fits the audience -- Heroes and villains -- Movement and body language -- Acting is a process of exposing, not hiding -- Active listening -- Live-action reference and mirrors -- Character tempo/rhythm -- Character analysis -- Pantomime -- The expression of emotion in the human face -- Suspension of disbelief and animationPhoto real and the uncanny valley -- Videogames -- Lab an. Movement theory -- Comedy -- Farce -- Caricature -- Television commercials -- Short animation guidelines -- Introduction to film analysis -- Film analysis -- Coraline -- The Princess and the Frog -- Kung Fu Panda -- Ponyo -- Up -- The Iron Giant -- A few classroom exercises -- "What is my profession? What is my age? " -- Given circumstances game -- Gibberish exercise -- Boss and workers game -- What kind of animal am I? -- Reading lists and additional study |
Summary |
"Ed Hooks' indispensable acting guidebook for animators returns. Ed uses basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story. New to this Routledge edition:- illustrated, scene-by-scene analyses of six films, including Up, Coraline and Kung Fu Panda- an expanded chapter on video game animation- all-new illustrations- a history of acting in 500 words"-- Provided by publisher |
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"A guide to acting theory written specifically for animators"-- Provided by publisher |
Bibliography |
Includes bibliographical references and index |
Subject |
Animation (Cinematography)
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Motion picture acting.
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Animated films.
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animations (visual works)
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animation (process)
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ART -- Techniques -- Cartooning.
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PERFORMING ARTS -- General.
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PERFORMING ARTS -- Acting & Auditioning.
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Animated films
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Animation (Cinematography)
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Motion picture acting
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Genre/Form |
Animated films
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Animated films.
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Form |
Electronic book
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LC no. |
2011001403 |
ISBN |
0203816226 |
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9780203816226 |
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9781136720598 |
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1136720596 |
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9781136720598 |
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9781136720543 |
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1136720545 |
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9781136720581 |
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1136720588 |
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