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Video games industry -- Taiwan -- Periodicals : Taiwanese wireless gaming (Online)    1
Video games industry -- Technological innovations   5
Video games industry -- United States.   3
Video games industry -- United States -- Periodicals   4
Video games industry -- Vertical integration -- Case studies : 8BitDo revisited : vertical competition and integration / Qian Chen, Xiang Gao, Zhigang Li  2024 1
Video games industry -- Vocational guidance   2
Video games -- Interactive multimedia : Clash of Realities 2015/16 : On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference  2017 1
Video games -- Italy -- Periodicals   2
Video games -- Japan   7
Video games -- Japan -- History and criticism : Reading Japan cool : patterns of manga literacy and discourse / John E. Ingulsrud and Kate Allen  c2009 1
Video games -- Japan -- History and criticism -- Periodicals : Mechademia (Online)  2006- 1
Video games -- Japan -- Periodicals   2
Video games -- Juvenile fiction.   8
Video games -- Juvenile literature : Computer games in the EFL classroom / Marie Schneider  2014 1
Video games -- Korea (South) -- Seoul : State of play / Visualantics presents ; a co-production with Minch & Films ; written and directed by Steven Dhoedt ; producers, Gert Van Berckelaer, Steven Dhoedt  2013 1
Video games -- Law and legislation.   7
Video games -- Law and legislation -- Australia : Interactive games & copyright / author: James Cheatley  2014 1
Video games -- Law and legislation -- United States : Video Games and the Law  2017 1
Video games LEGO toys : The ultimate player's guide to Lego Dimensions (unofficial guide) / James Floyd Kelly  2017 1
Video games -- Literary themes, motives.   6
Video games -- Marketing   20
Video games -- Marketing -- Case studies : Digital games, virtual idols, and market success : Genshin Impact and Yun Jin / Xiao Lu  2023 1
Video games -- Marketing -- History : Shareware heroes : the renegades who redefined gaming at the dawn of the Internet / Richard Moss  2023 1
Video games -- Mathematics   4
Video games -- Modification : Unstable aesthetics : game engines and the strangeness of modding / Eddie Lohmeyer  2021 1
Video games -- Moral and ethical aspects   25
Video games -- Moral and ethical aspects -- Case studies. : Studying the racial stories we tell ourselves while playing games : the value of narrative analysis in cultural sociology / Brian McKernan  2018 1
Video games -- Moral and ethical aspects -- United States : Tony Brown's journal. The woman who fought rap / produced by Tony Brown, James Cannady, Sheryl Cannady ; directed by Wally Ashby  2003 1
Video games -- Pacific Area : Esports in the Asia-Pacific : ecosystem, communities, and identities / Filippo Gilardi, Paul Martin, editors  2023 1
Video games -- Periodicals   10
Video games -- Philosophy   20
Video games -- Physiological aspects : Horizon. [Season 51, Episode 19], Are video games really that bad? / produced & directed by Graham Russell ; BBC Scotland Science production  2015 1
Video games -- Physiological effect.   3
Video games -- Pictorial works.   2
Video games -- Political aspects   7
Video games -- Press coverage : Mainstreaming and game journalism / David B. Nieborg and Maxwell Foxman  2023 1
Video games -- Programming.   849
Video games -- Programming -- Computer programs   6
Video games -- Programming -- Congresses   29
Video games -- Programming -- Examinations -- Study guides   3
Video games -- Programming -- Handbooks, manuals, etc   3
Video games -- Programming -- Handbooks, manuals, etc. -- Juvenile literature : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley  2015 1
Video games -- Programming -- History : Beep to boom : the development of advanced runtime sound systems for games and extended reality / Simon N Goodwin  2019 1
Video games -- Programming -- Juvenile literature   9
Video games -- Programming -- Mathematics   2
Video games -- Programming -- Periodicals   2
Video games -- Programming -- Vocational guidance : Surviving Game School ... and the Game Industry After That  2018 1
Video games -- Psychological aspects   118
Video Games -- psychology.   7
Video games -- Publishing : The publishing challenge for independent video game developers : a practical guide / Odile Limpach  2020 1
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