Video games industry -- Australia -- Periodicals : Australian wireless gaming (Online)
1
Video games industry -- Case studies
4
Video games industry -- Cases : Road back to glory : how the NCAA Football video game franchise could make a comeback / Addison Pond, Adam R. Cocco & Tyler C. Spencer
2020
1
Video games industry -- China : The Chinese video game industry / Feng Chen, Ken S. McAllister, Judd Ethan Ruggill, editors
2024
1
Video games industry -- China -- Case studies : 8BitDo revisited : vertical competition and integration / Qian Chen, Xiang Gao, Zhigang Li
2024
1
Video games industry -- China -- Hong Kong : Cultural policy and East Asian rivalry : the Hong Kong gaming industry / Anthony Y. H. Fung
2018
1
Video games industry -- China -- Hong Kong -- Periodicals : Hong Kong wireless gaming (Online)
1
Video games industry -- China -- Macau : Media representations of Macau's gaming industry in Greater China : a corpus-based critical discourse analysis / Yuxi Wu
2023
1
Video games industry -- Corrupt practices.
2
Video games industry -- Customer services : Communities of innovation : how video game makers capture millions of dollars of innovation from user communities and you can too! / David Edery and Ethan Mollick
c2010
1
Video games industry -- Economic aspects
2
Video games industry -- Economic aspects -- China : The Chinese video game industry / Feng Chen, Ken S. McAllister, Judd Ethan Ruggill, editors
2024
1
Video games industry -- Employees -- Job satisfaction -- Middle West : A precarious game : the illusion of dream jobs in the video game industry / Ergin Bulut
2020
1
Video games industry -- Environmental aspects : Digital games after climate change / Benjamin J. Abraham
2022
1
Video games industry -- Europe
2
Video games industry -- Europe -- Periodicals
2
Video games industry -- Finance -- Case studies : Awesome Bits Games : managing a controversial pricing scheme / Eric Dolansky
2019
1
Video games industry -- France -- Periodicals
4
Video games industry -- Germany -- Periodicals
4
Video games industry -- Great Britain -- Periodicals
3
Video games industry -- History
7
Video games industry -- History -- 21st century : The evolution and social impact of video game economics / edited by Casey B. Hart
2017
1
Video games industry -- Italy -- Periodicals : Italy--wireless gaming (Online)
1
Video games industry -- Japan
2
Video games industry -- Japan -- History : History of the Japanese video game industry / Yusuke Koyama
2023
1
Video games industry -- Japan -- Periodicals
3
Video games industry -- Korea (South) -- History.
2
Video games industry -- Law and legislation : Video Game Law : Everything You Need to Know about Legal and Business Issues in the Game Industry
2018
1
Video games industry -- Law and legislation -- Case studies : Should Epic Games compensate choreographers for using their dance moves while doing business? / Shreshthi Mehta
2023
1
Video games industry -- Law and legislation -- China -- Case studies : How will a youth curfew impact China's video game industry? / Kelsey Lawrence
2021
1
Video games industry -- Management
5
Video games industry -- Management -- Case studies
2
Video games industry -- Pacific Area -- Periodicals
2
Video games industry -- Periodicals.
4
Video games industry -- Public relations : Co-creation, innovation and new service development : the case of videogames industry / Jedrzej Czarnota
2017
1
Video games industry -- Research -- Case studies. : Narrative inquiry, netnography and interviews : triangulation in video gaming trade-in / Jan Brace-Govan & Vlad Demsar
2014
1
Video games industry -- Security measures : Sony Corporation : the PlayStation network crash (B) / Shawn Chuong Do, Xiao-Feng (John) Hsu, James S. O'Rourke
2017
1
Video games industry -- Singapore -- Periodicals : Singaporean wireless gaming (Online)
1
Video games industry -- Social aspects.
7
Video games industry -- Social aspects -- China : The Chinese video game industry / Feng Chen, Ken S. McAllister, Judd Ethan Ruggill, editors
2024
1
Video games industry -- Social aspects -- Middle West : A precarious game : the illusion of dream jobs in the video game industry / Ergin Bulut
2020
1
Video games industry -- Spain -- Periodicals : Spain--wireless gaming (Online)
1
Video games industry -- Sweden -- Periodicals : Sweden wireless gaming (Online)
1
Video games industry -- Taiwan -- Periodicals : Taiwanese wireless gaming (Online)
1
Video games industry -- Technological innovations
5
Video games industry -- United States
3
Video games industry -- United States -- Periodicals
4
Video games industry -- Vertical integration -- Case studies : 8BitDo revisited : vertical competition and integration / Qian Chen, Xiang Gao, Zhigang Li
2024
1
Video games industry -- Vocational guidance
2
Video games -- Interactive multimedia : Clash of Realities 2015/16 : On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference
2017
1
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