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Book Cover
E-book
Author Allison, Anne, 1950-

Title Millennial monsters : Japanese toys and the global imagination / Anne Allison ; foreword by Gary Cross
Published Berkeley : University of California Press, ©2006

Copies

Description 1 online resource (1 volume) : illustrations
Series Asia--local studies/global themes ; 13
Asia--local studies/global themes ; 13
Contents Enchanted commodities -- From ashes to cyborgs : the era of reconstruction (1945/1960) -- Millennial Japan : intimate alienation and new age intimacies -- Mighty Morphin Power Rangers : the first crossover superheroes -- Fierce flesh : sexy schoolgirls in the action fantasy of Sailor Moon -- Tamagotchi : the prosthetics of presence -- Pokømon : getting monsters and communicating capitalism -- "Gotta catch 'em all" : the pokømonization of America (and the world)
Summary From sushi and karaoke to martial arts and technoware, the currency of made-in-Japan cultural goods has skyrocketed in the global marketplace during the past decade. The globalization of Japanese "cool" is led by youth products: video games, manga (comic books), anime (animation), and cute characters that have fostered kid crazes from Hong Kong to Canada
Analysis america
animation
anime
canada
capitalism
comic books
cultural goods
cultural studies
global consumption
global culture
global imagination
global marketplace
globalization
hong kong
japan
japanese culture
japanese toys
karaoke
made in japan
manga
martial arts
media studies
millennials
nonfiction
popular toys
postindustrial
postwar japan
social science
sushi
technoware
toy industry
united states
video games
youth products
Bibliography Includes bibliographical references and index
Notes English
Print version record
Subject Toys -- Japan
Games -- Japan.
Animated films -- Japan.
Video games -- Japan
Consumer goods -- Japan
Toy industry -- Japan
Toys -- Japan -- Marketing
Philosophy, Japanese.
ANTIQUES & COLLECTIBLES -- Toy Animals.
ANTIQUES & COLLECTIBLES -- Toys.
SOCIAL SCIENCE -- Anthropology -- Cultural.
Animated films
Consumer goods
Games
Manners and customs
Philosophy, Japanese
Toy industry
Toys
Toys -- Marketing
Video games
Spielzeug
Computerspiel
Spielzeughandel
Globalisierung
SUBJECT Japan -- Social life and customs. http://id.loc.gov/authorities/subjects/sh85069579
Subject Japan
Japan
Form Electronic book
ISBN 9780520938991
0520938992
1423771125
9781423771128
1601290292
9781601290298
9780520221482
0520221486
9780520245655
0520245652
1282771922
9781282771925
9786612771927
6612771925