Description |
1 online resource : color illustrations |
Series |
Space and society |
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Space and society (Springer (Firm))
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Contents |
1. A virtual launch into a computational cosmos. The evolving meaning of simulation ; Computational social science ; A creative virtual world ; The final frontier ; Technologically influential space games; A real world colonization Simulation ; Conclusion -- 2. Simulated Martian social science laboratories. A sociological laboratory ; The moons of Mars ; Social complexity ; The gods of Mars ; Deviance and social control ; The wider literature ; Conclusion -- 3. The effect of cultural drift on interstellar colonization. Beyond the Fermi paradox ; A theoretical background ; Cultural drift ; Colonization in a sphere of 1,000 stars ; Effect of spaceship range ; Effect of initial colonization probability ; The power of drift ; Principles of drift-influenced interstellar colonization ; Conclusion -- 4. Educational simulations of the evolution of spaceflight. Realistic educational simulations ; Space program strategies ; Experiencing the Martian environment ; Where education may lead ; Conclusion -- 5. Computer simulation for space-oriented strategic thinking. The most influential fiction Mars ; Multiple solar systems ; Cultural relativism ; An advanced civilization ; The definition of social strategy simulations ; Conclusions -- 6. Interstellar travel across virtual galaxies. An imaginary launch ; Two classic galaxies ; A galaxy of algorithms ; Asocial social exploration ; Conclusion -- 7. Convergence of real and simulated spaceflight. Background ; A balisstic rise and fall ; Historical simulation research ; The Logos language ; Conclusion -- 8. A virtual human-centered galaxy. A vast, imaginative tradition ; Far from the bright center ; A simulated galaxy ; Simulated aliens ; Manufacturing work ; Conclusion -- Social life on distant alien worlds. A mature extraterrestrial colony ; A dynamic extraterrestrial social economy ; Colonizing the Andromeda galaxy ; Normalizing alien environments ; A new home ; Conclusion |
Summary |
At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, physical spaceflight endures a problematic intermission, when computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth |
Bibliography |
Includes bibliographical references and index |
Notes |
Online resource; title from PDF title page (EBSCO, viewed June 13, 2018) |
Subject |
Extraterrestrial anthropology.
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Space colonies -- Computer simulation
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Space flight -- Computer simulation
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Life on other planets.
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Aerospace & aviation technology.
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Sociology.
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Astronautics.
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Computer modelling & simulation.
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User interface design & usability.
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Society & social sciences.
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COMPUTERS -- Computer Literacy.
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COMPUTERS -- Computer Science.
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COMPUTERS -- Data Processing.
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COMPUTERS -- Hardware -- General.
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COMPUTERS -- Information Technology.
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COMPUTERS -- Machine Theory.
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COMPUTERS -- Reference.
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Space flight -- Computer simulation
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Extraterrestrial anthropology
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Cyberspace
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Human-computer interaction
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Space and time -- Computer simulation
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Space sciences
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Virtual reality
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Form |
Electronic book
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ISBN |
9783319905600 |
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3319905600 |
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