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Book Cover
E-book
Author Stephenson, Ian, 1968-

Title Essential RenderMan / Ian Stephenson
Edition 2nd ed
Published London : Springer, ©2007

Copies

Description 1 online resource (xi, 266 pages) : illustrations (some color)
Contents General Overview -- What Is Renderman? -- Is Renderman For Me? -- An Overview Of The Renderman System -- What Do I Need? -- How To Use This Book -- Geometry -- A Simple Scene -- Moving Things Around -- Simple Surfaces -- Color And Other Attributes Of Objects -- Camera Setup -- Lighting -- The Standard Surface Types -- More Complex Surfaces -- Shadows -- Motion Blur And Depth Of Field -- The C Api -- Particles And Hair -- Shading -- My First Shader -- Lighting Models -- Color Ramps -- Simple Patterns -- Tiling And Repeating Patterns -- Projections And Coordinate Spaces -- Painted Textures -- Displacement -- Noise -- Aliasing -- Shading Models -- Other Kinds Of Shader -- Global Illumination
Summary RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Monsters, Inc., Finding Nemo and The Incredibles). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry. Intended to provide a straightforward and easy introduction to the basic techniques involved, this book provides an excellent grounding, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on global illumination, and, with plenty of illustrations and hands-on examples, Ian Stephenson: " gives an overview of RenderMan " explains how scenes are described " illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API " introduces the techniques involved in creating shaders, applying textures and using global illumination
Analysis computergrafie
computer graphics
beeldverwerking
image processing
machine vision
programmeren
programming
computerwetenschappen
computer sciences
programmeertalen
programming languages
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
Bibliography Includes bibliographical references and index
Notes Print version record
Subject RenderMan.
RenderMan.
RenderMan.
Computer animation.
Computer graphics.
computer animation.
computer graphics.
Computer graphics.
Computer animation.
Informatique.
Computer animation.
Computer graphics.
Form Electronic book
ISBN 9781846288005
1846288002
9781846283444
1846283442