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Subjects (1-29 of 29)
Rendering (Computer graphics)
2
E-book
2011

3D modeling in Silo : the official guide


Ward, Antony, 1975-

Burlington, MA : Focal Press, [2011]

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3
E-book
1989

Algorithms for parallel polygon rendering


Theoharis, T. (Theoharis), 1964-

Berlin ; New York : Springer-Verlag, ©1989

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5
Streaming video
2016

Developing 3D games with Unity : build a complete 3D game with the Unity game engine


Manning, Jon, speaker

[Place of publication not identified] : O'Reilly, 2016

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6
Book
2012

Drawing for product designers


Henry, Kevin (Industrial designer)

London : Laurence King, 2012

Rating:

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Location Call no. Vol. Availability
 W'PONDS  745.2 Hen/Dfp  AVAILABLE
7
9
10
E-book
2013

GLSL Essentials


Rodríguez, Jacobo



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11
E-book
2011

GPU Pro 2 : advanced rendering techniques




Natick, Massachusetts : AK Peters, Ltd., 2011

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12
E-book
2012

GPU Pro 3 : advanced rendering techniques




Boca Raton, FL : A K Peters/CRC Press, [2012]

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15
E-book
2014

GPU pro 5 : advanced rendering techniques




Boca Raton, Florida ; London [England] : CRC Press, 2014

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16
E-book
2016

GPU Pro 6 : advanced rendering techniques




Boca Raton, FL : CRC Press, [2016]

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17
18
E-book
2016

GPU pro 7 : advanced rendering techniques



First edition
Boca Raton, FL : A K Peters/CRC Press, an imprint of Taylor and Francis, 2016

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19
E-book
2018

GPU Pro 360 Guide to Geometry Manipulation




Boca Raton, FL : CRC Press, [2018]

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20
E-book
2018

GPU pro 360 guide to mobile devices




Boca Raton : CRC Press, Taylor & Francis Group, [2018]

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21
E-book
2018

GPU pro 360 guide to rendering




Boca Raton, FL : CRC Press, [2018]

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22
26
E-book
2012

Modeling in Silo


Nevercenter, David Randall, Antony Ward



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28
E-book
2013

OpenGL 4 Shading Language Cookbook


Wolff, David
2nd ed


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29
E-book
2018

OpenGL 4 shading language cookbook : build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17


Wolff, David (Computer scientist), author.
Third edition
Birmingham, UK : Packt Publishing Ltd., 2018

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