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E-book

Title Game physics pearls / edited by Gino van den Bergen and Dirk Gregorius
Published Natick, Mass. : A.K. Peters, ©2010

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Description 1 online resource (xv, 344 pages, 8 unnumbered pages of plates) : illustrations (some color)
Contents Mathematical background -- Understanding game physics artifacts -- Broad phase and constraint optimization for PlayStation®3 -- SAT in narrow phase and contact-manifold generation -- Smooth mesh contracts with GJK -- Optimized SPH -- Parallelizing particle-based simulation on multiple processors -- Ropes as constraints -- Quaternion-based constraints -- Soft bodies using finite elements -- Particle-based simulation using verlet integration -- Keep yer shirt on -- Layered skin simulation -- Dynamic secondary skin deformations
Summary Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical applications. The chapters cover topics such as collision detection, particle-based simulations, constraint solving, and soft-body simulation. An introductory section provides the mathematical foundations and offers some background for the problems i
Bibliography Includes bibliographical references and index
Notes Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force. WlAbNL
English
digitized 2011 HathiTrust Digital Library committed to preserve pda MiAaHDL
Print version record
Subject Video games -- Programming.
Physics -- Programming
GAMES -- Board.
Video games -- Programming
Form Electronic book
Author Bergen, Gino van den, editor.
Gregorius, Dirk, editor.
LC no. 2010021721
ISBN 9781439865552
1439865558
9781466538498
146653849X
9780429189432
0429189435