Description |
xvi, 495 pages : illustrations ; 24 cm + 1 computer disk (3/2 in.) |
Contents |
Ch. 1. Introduction - C++ Components -- Ch. 2. Anatomy of a Process -- Ch. 3. Lightweight Processes: Threads -- Ch. 4. Multitasking and Multithreading --Ch. 5. Interprocess and Interthread Communication --Ch. 6. Cooperation and Synchronization -- Ch. 7. Interface Classes and Interprocess Communication --Ch. 8. Synchronization Objects -- Ch. 9. Threading Object-Oriented Architectures -- Ch. 10. Class Hierarchies and C++ Components for Threading -- Ch. 11. Class Behavior and Threading -- Ch. 12. Testing Multithreaded Applications -- Ch. 13. Toward Concurrency - Some Final Thoughts -- POSIX Thread Management Specifications |
Summary |
This book offers programmers the first comprehensive explanation of multithreading techniques and principles for objects and class libraries. It teaches C++ programmers everything they'll need to build applications that cooperate for system resources instead of competing. This invaluable reference shows you how to avoid common pitfalls of multithreading, whether you're programming in UNIX, Windows NT, or OS/2 environment. All major examples are implemented in each environment and supported by thorough explanations of object-oriented multithread architecture and incremental multithreading. On the disk you'll find all the source code contained in the book, important protocols and information resources and a variety of multithreaded components ready to build into your own applications or class library |
Bibliography |
Includes bibliographical references (pages 477-481) and index |
Subject |
C (Computer program language)
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C++ (Computer program language)
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POSIX (Computer software standard)
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Threads (Computer programs)
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Author |
Hughes, Tracey.
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LC no. |
97015129 |
ISBN |
0471180122 (paper/disk) |
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