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Subjects (1-50 of 68)
OpenGL.
2
Book
2008

3D game programming : using DirectX 10 and OpenGL


Rautenbach, Pierre.

London : Cengage Learning, [2008]

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 MELB  794.816693 Rau/Gpu  AVAILABLE
7
Book
2004

Beginning OpenGL game programming


Astle, Dave.

Boston, Mass. : Thomson/Course Technology, 2004

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 W'PONDS  794.815265 Ast/Bog  AVAILABLE
8
E-book
2004

Beginning OpenGL game programming


Astle, Dave.

Boston, MA : Thomson/Course Technology, [2004]

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9
Book
2007

Computer graphics : programming in Open GL for visual communication


Cunningham, Steve, 1942-2015.

Upper Saddle River, N.J. : Prentice Hall, 2007

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 W'PONDS  006.6633 Opengl Cun/Cgp  AVAILABLE
10
E-book
2021

Computer graphics programming in OpenGL with C++


Gordon, V. Scott, author

Dulles, Virginia : Mercury Learning and Information, [2021]

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11
E-book
2021

Computer graphics programming in OpenGL with C++


Gordon, V. Scott
Second edition


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12
E-book
2019

Computer graphics programming in OpenGL with Java


Gordon, V. Scott, author.
Second edition
Dulles, Virginia : Mercury Learning and Information, [2019]

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13
E-book
2017

Computer graphics programming in OpenGL with Java


Gordon, V. Scott, author.

Dulles, Virginia : Mercury Learning and Information, [2017]

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14
E-book
2015

Computer graphics through openGL : from theory to experiments


Guha, Sumanta, author.
Second edition
Boca Raton, FL : CRC Press, [2015]

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15
Book
2004

Computer graphics with OpenGL


Hearn, Donald.
Third edition
Upper Saddle River, NJ : Pearson Education, Inc., 2004

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 MELB  006.6 Hea/Cgr 2004  AVAILABLE
16
E-book
2022

Developing graphics frameworks with Python and OpenGL


Stemkoski, Lee, author
First edition
Boca Raton : CRC Press/ Tylor and Francis Group, 2022

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17
E-book
2008

Foundations of 3D graphics programming : using JOGL and Java3D


Chen, Jim X
2nd ed. / Jim X. Chen, Chunyang Chen


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20
E-book
2013

GLSL Essentials


Rodríguez, Jacobo



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21
E-book
2012

Graphics shaders : theory and practice


Bailey, Michael (Michael John), 1953-
2nd ed


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22
Book
2009

Interactive computer graphics : a top-down approach using OpenGL


Angel, Edward.
Fifth edition
Boston : Pearson/Addison-Wesley, [2009]

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Location Call no. Vol. Availability
 W'PONDS  006.6 Opengl Ang/Icg 2009  AVAILABLE
23
Book
2000

Interactive computer graphics : a top-down approach with OpenGL


Angel, Edward.
Second edition
Reading, Mass. : Addison-Wesley, 2000

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 W'PONDS  006.6 Opengl Ang/Icg 1999  AVAILABLE
24
E-book
2023

Introduction to computer graphics : using OpenGL and Java


Lehn, Karsten, author
Third edition
Cham : Springer, [2023]

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25
Book
2010

iPhone 3D programming : developing graphical applications with OpenGL ES


Rideout, Philip.
First edition
Sebastopol, CA : O'Reilly, [2010]

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 WATERFT  006.76 Rid/Itp  AVAILABLE
27
Streaming video
2019

Learn modern OpenGL programming




[Place of publication not identified] : Packt Publishing, 2019

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28
E-book
2018

Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++


Hussain, Frahaan, author

Birmingham, UK : Packt Publishing, 2018

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29
E-book
2013

Learn OpenGL ES : for mobile game and graphics development


Mehta, Prateek, author

Berkeley, CA : Apress, 2013

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31
Book
2006

Mobile 3D graphics


Malizia, Alessio, 1972-

London : Springer, [2006]

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 W'PONDS  006.66 Mal/Mtd  AVAILABLE
32
E-book
2006

Mobile 3D graphics


Malizia, Alessio, 1972-



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36
E-book
2018

OpenGL 4 shading language cookbook : build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17


Wolff, David (Computer scientist), author.
Third edition
Birmingham, UK : Packt Publishing Ltd., 2018

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38
Book
2008

OpenGL : a primer


Angel, Edward.
Third edition
Boston : Pearson Addison-Wesley, [2008]

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 MELB  006.6633 Opengl Ang/Oap 2008  AVAILABLE
39
Streaming video
2019

OpenGL and GLSL fundamentals with C++ (practical course)


Kravchenko, Sergiy, speaker

[Place of publication not identified] : Packt Publishing, 2019

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43
E-book
2006

OpenGL distilled


Martz, Paul



Rating:

 
44
47
E-book
2014

OpenGL ES 3.0 programming guide


Ginsburg, Dan.
2nd ed


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48
Book
2004

OpenGL ES game development


Astle, Dave.

Boston, MA : Thomson Course Technology, [2004]

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Location Call no. Vol. Availability
 W'PONDS  794.8151 Ast/Oge  AVAILABLE
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