Description |
1 online resource (xi, 340 pages) : illustrations (some color) |
Contents |
Three-Dimensional Mosaic Generations / M. Inakage and H. Inakage -- How Does D-ABDUCTOR Support Human Thinking Processes? / K. Misue and K. Sugiyama -- Statistical Pattern Classification in Computer Recognition of Sign Language / G.D. Roberts and M.A. Gigante -- A Model of Protozoan Movement for Artificial Life / A. Dorin and J. Martin -- Human Skin Deformation from Cross-Sections / J.H. Shen, N.M. Thalmann and D. Thalmann -- A Virtual Paper Folding Simulator with Curved Surfaces / S.Y. Miyazaki, T. Yasuda and S. Yokoi [and others] -- A Skeletal Line Joining Algorithm / H.S. Seah and B.C. Chua -- Interactive Real-Time Motion Blur / M.M. Wloka and R.C. Zeleznik -- Dynamic Color Quantization of Video Sequences / E. Roytman and C. Gotsman |
Summary |
"Computer graphics has been advancing to the level of creating completely new worlds inside computers. Through such computer graphics worlds, we human beings now have far improved insight into wide varieties of real worlds starting from fairly simple but exact worlds of curves and surfaces and reaching to complex human worlds. This volume presents a quite concrete and advanced methods, techniques, modeling and mathematical backgrounds which are indispensable in order to carry out end researches to increase insight through computer graphics."-- Provided by publisher |
Bibliography |
Includes bibliographical references |
Notes |
Print version record |
Subject |
Computer graphics -- Congresses
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COMPUTERS -- General.
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Computer graphics
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Infographie -- Congrès.
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Genre/Form |
Conference papers and proceedings
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Form |
Electronic book
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Author |
Gigante, M. A. (Michael A.)
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Kunii, Toshiyasu
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ISBN |
9789814530699 |
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9814530697 |
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