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Book Cover
Book
Author Hall, Richard Adin, 1945-

Title Online game development / Rick Hall, Jeannie Novak
Published Clifton Park, NY : Delmar, [2008]
©2008

Copies

Location Call no. Vol. Availability
 MELB  794.8151 Hal/Ogd  AVAILABLE
Description xxii, 271 pages : color illustrations ; 26 cm + 1 DVD-Rom (4 3/4 in.)
Series Game development essentials
Game development essentials.
Contents Introduction -- Pt. I. Origins & planning. 1. History : where did online games come from? -- 2. Constraints : understand the issues before designing -- 3. Organization : make a plan before you start -- Pt. II. Design & marketing. 4. Content : a structural approach -- 5. Gameplay : multiplayer expectations -- 6. Spin : keep community & marketing in mind -- Pt. III. Launch & beyond. 7. Live! : life after launch -- 8. The business : understanding the bottom line -- 9. Endgame : bringing everything together
Notes "This book provides an overview of online game development-complete with historical background, dimensions, strategies, and future predictions" -- P. x
Bibliography Includes bibliographical references (pages 258-262) and index
Subject Computer adventure games.
Computer games.
Games -- Data processing.
Game theory -- Computer programs.
Author Novak, Jeannie, 1966-
ISBN 9781418052676
1418052671
Other Titles Game development essentials : online game development