Description |
1 online resource (62 pages) |
Contents |
Introduction -- Why Should Students Engage in Philosophical Exploration? -- Why Use Concept Games for Philosophical Exploration? -- What You Will Find in This Book -- How to Use a Concept Game : Setting Up a Concept Game ; The Community of Inquiry ; Conceptual Analysis -- Concept Games : Sections Within a Concept Game ; Example of a Community of Inquiry with a Concept Game ; Racism ; Justice ; Intelligence ; Mind ; Responsibility ; Rules ; Science ; Culture ; Art ; Violence ; Reality ; Knowledge -- Extending the Use of Concept Games : More Complex Conceptual Analysis ; Creating More Complex Definitions -- Cards for Concept Games |
Summary |
Connecting Concepts will show you how to turn a class into a community of inquiry, and to explore concepts like violence, the mind, culture, knowledge and justice. It includes discussion ideas and exercises suitable for whole class, group and individual activities using a wide variety of learning styles. Clear guidelines, examples and sample questions are provided to assist in a step-by-step introduction to conceptual analysis in the classroom. Blackline masters are included to introduce concept games to your students |
Notes |
Print version record |
In |
Humanities & Social Sciences Collection. Melbourne, Vic: RMIT Publishing |
Subject |
Critical thinking -- Study and teaching (Secondary) -- Activity programs -- Australia
|
|
SCIENCE -- Cognitive Science.
|
|
PSYCHOLOGY -- Cognitive Psychology.
|
|
Australia
|
Form |
Electronic book
|
ISBN |
0585497699 |
|
9780585497693 |
|
0864316089 |
|
9780864316080 |
|