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Book Cover
E-book
Author Mehta, Shreshthi, author

Title Should Epic Games compensate choreographers for using their dance moves while doing business? / Shreshthi Mehta
Published London : SAGE Publications: SAGE Business Cases Originals, 2023

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Description 1 online resource : illustrations
Series SAGE business cases
SAGE business cases
Summary In 2022, Kyle Hanagami, a professional choreographer, sued Epic Games, a U.S. video game and software developer, for using his dance moves in video game graphics. Epic Games had neither given any credit to Hanagami for using his work, sought his permission, nor even informed him. This was not the first time that Epic Games had used the work of a choreographer in its business and reaped profits for it. As per U.S. copyright law, a single dance move could not be copyrighted and Hanagami alleged that Epic Games was exploiting the loophole in the legal system and taking undue advantage of artists like him. Should Epic Games compensate artists for using their work in its business?
Notes Description based on XML content
SUBJECT Epic Games, Inc -- Case studies
Subject Copyright -- Choreography -- United States -- Case studies
Video games industry -- Law and legislation -- Case studies
Copyright -- Choreography
United States
Genre/Form Case studies
Form Electronic book
ISBN 9781071940952
1071940953