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Book Cover
E-book
Author Reinhard, Andrew, author

Title Archaeogaming : an introduction to archaeology in and of video games / Andrew Reinhard
Published New York : Berghahn Books, 2018
©2018

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Description 1 online resource (xi, 224 pages)
Contents Real-world archaeogaming -- Playing as archaeologists -- Video games as archaeological sites -- Material culture of the immaterial
Summary Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact
Bibliography Includes bibliographical references and index
Notes Online resource; title from digital title page (viewed on July 11, 2018)
Subject Virtual reality in archaeology.
Imaging systems in archaeology.
Archaeology -- Computer simulation
Video games -- Technological innovations
HISTORY -- Ancient -- General.
SOCIAL SCIENCE / Archaeology
Archaeology -- Computer simulation
Imaging systems in archaeology
Virtual reality in archaeology
Form Electronic book
LC no. 2018005777
ISBN 9781785338748
1785338749