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Book Cover
E-book
Author Neuburg, Matt, author

Title IOS 7 programming fundamentals : Objective-C, Xcode, and Cocoa basics / Matt Neuburg
Edition First edition
Published Sebastopol, CA : O'Reilly, 2013
©2014

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Description 1 online resource (xvii, 400 pages) : illustrations
Contents Machine generated contents note: pt. I Language -- 1. Just Enough C -- Compilation, Statements, and Comments -- Variable Declaration, Initialization, and Data Types -- Structs -- Pointers -- Arrays -- Operators -- Flow Control and Conditions -- Functions -- Pointer Parameters and the Address Operator -- Files -- The Standard Library -- More Preprocessor Directives -- Data Type Qualifiers -- 2. Object-Based Programming -- Objects -- Messages and Methods -- Classes and Instances -- Class Methods -- Instance Variables -- The Object-Based Philosophy -- 3. Objective-C Objects and Messages -- An Object Reference Is a Pointer -- Instance References, Initialization, and nil -- Instance References and Assignment -- Instance References and Memory Management -- Methods and Messages -- Calling a Method -- Declaring a Method -- Nesting Method Calls -- No Overloading -- Parameter Lists -- When Message Sending Goes Wrong -- Messages to nil -- Unrecognized Selectors -- Typecasting and the id Type -- Messages as Data Type -- C Functions -- CFTypeRefs -- Blocks -- 4. Objective-C Classes -- Subclass and Superclass -- Interface and Implementation -- Header File and Implementation File -- Class Methods -- The Secret Life of Classes -- 5. Objective-C Instances -- How Instances Are Created -- Ready-Made Instances -- Instantiation from Scratch -- Nib-Based Instantiation -- Polymorphism -- The Keyword self -- The Keyword super -- Instance Variables and Accessors -- Key -- Value Coding -- Properties -- How to Write an Initializer -- Referring to Instances -- pt. II IDE -- 6. Anatomy of an Xcode Project -- New Project -- The Project Window -- The Navigator Pane -- The Utilities Pane -- The Editor -- The Project File and Its Dependents -- The Target -- Build Phases -- Build Settings -- Configurations -- Schemes and Destinations -- Renaming Parts of a Project -- From Project to Running App -- Build Settings -- Property List Settings -- Nib Files -- Additional Resources -- Code and the App Launch Process -- Frameworks and SDKs -- 7. Nib Management -- A Tour of the Nib Editor Interface -- The Document Outline -- Canvas -- Inspectors and Libraries -- Nib Loading -- Outlets and the Nib Owner -- Creating an Outlet -- Misconfiguring an Outlet -- Deleting an Outlet -- More Ways to Create Outlets -- Outlet Collections -- Action Connections -- Additional Initialization of Nib-Based Instances -- 8. Documentation -- The Documentation Window -- Class Documentation Pages -- Sample Code -- Other Resources -- Quick Help -- Symbols -- Header Files -- Internet Resources -- 9. Life Cycle of a Project -- Device Architecture and Conditional Code -- Version Control -- Editing Your Code -- Autocompletion -- Snippets -- Fix-it and Live Syntax Checking -- Navigating Your Code -- Running in the Simulator -- Debugging -- Caveman Debugging -- The Xcode Debugger -- Unit Testing -- Static Analyzer -- Clean -- Running on a Device -- Obtaining a Certificate -- Obtaining a Development Provisioning Profile -- Running the App -- Profile and Device Management -- Gauges and Instruments -- Localization -- Archiving and Distribution -- Ad Hoc Distribution -- Final App Preparations -- Icons in the App -- Other Icons -- Launch Images -- Screenshots -- Property List Settings -- Submission to the App Store -- pt. III Cocoa -- 10. Cocoa Classes -- Subclassing -- Categories -- Splitting a Class -- Class Extensions -- Protocols -- Informal Protocols -- Optional Methods -- Some Foundation Classes -- Useful Structs and Constants -- NSString and Friends -- NSDate and Friends -- NSNumber -- NSValue -- NSData -- Equality and Comparison -- NSIndexSet -- NSArray and NSMutableArray -- NSSet and Friends -- NSDictionary and NSMutableDictionary -- NSNull -- Immutable and Mutable -- Property Lists -- The Secret Life of NSObject -- 11. Cocoa Events -- Reasons for Events -- Subclassing -- Notifications -- Receiving a Notification -- Unregistering -- Posting a Notification -- NSTimer -- Delegation -- Cocoa Delegation -- Implementing Delegation -- Data Sources -- Actions -- The Responder Chain -- Deferring Responsibility -- Nil-Targeted Actions -- Swamped by Events -- Delayed Performance -- 12. Accessors and Memory Management -- Accessors -- Key-Value Coding -- KVC and Outlets -- Key Paths -- Array Accessors -- Memory Management -- Principles of Cocoa Memory Management -- The Rules of Cocoa Manual Memory Management -- What ARC Is and What It Does -- How Cocoa Objects Manage Memory -- Autorelease -- Memory Management of Instance Variables (Non-ARC) -- Memory Management of Instance Variables (ARC) -- Retain Cycles and Weak References -- Unusual Memory Management Situations -- Nib Loading and Memory Management -- Memory Management of Global Variables -- Memory Management of CFTypeRefs -- Memory Management of Pointer-to-Void Context Info -- Properties -- Property Memory Management Policies -- Property Declaration Syntax -- Property Accessor Synthesis -- Dynamic Accessors -- 13.Communication Between Objects -- Visibility by Instantiation -- Visibility by Relationship -- Global Visibility -- Notifications -- Key-Value Observing -- Model-View-Controller
Notes Print version record
SUBJECT iOS (Electronic resource) http://id.loc.gov/authorities/names/n2010039603
IOS (Electronic resource) blmlsh
iOS (Electronic resource) fast
Subject Operating systems (Computers)
Application software -- Development.
operating systems.
COMPUTERS -- Operating Systems -- DOS.
COMPUTERS -- Operating Systems -- Macintosh.
COMPUTERS -- Operating Systems -- Windows Server & NT.
COMPUTERS -- Operating Systems -- Windows Workstation.
COMPUTERS -- System Administration -- Windows Administration.
Application software -- Development
Operating systems (Computers)
Form Electronic book
LC no. 2014469402
ISBN 9781491946909
1491946903
9781491946893
149194689X