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Author Bandung Creative Movement International Conference on Creative Industries (7th : 2020 : Bandung, Indonesia) creator

Title Dynamics of industrial revolution 4.0 : digital technology transformation and cultural evolution Proceedings of the 7th Bandung Creative Movement International Conference on Creative Industries (7th BCM 2020), Bandung, Indonesia, 12th November 2020 / edited by Ratri Wulandari [and six others]
Published London : Routledge, 2021

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Description 1 online resource (1 volume)
Contents <P>Preface <BR>Table of Contents</P><P><STRONG>Keynote and Featured Speakers</STRONG></P><P>Mixed Media Art in Thailand: The Case Study of Vichoke Mukdamanee; V. MUKDAMANEE<BR>Art Framework for The Industrial Revolution 4.0; M. MOKHTAR<BR>Digital Knowledge Improvement for Indonesian Small and Medium Enterprises: Cultural Change in Digital Mental; I. WIRASARI</P><P><STRONG>A. Creative Technology, Data, and Creative Industry</STRONG></P><P>Board Game as a Tool for Developing Character of Independence in Malang Regency; C.U.C. NURSYIFANI, L.T. ATMAJI, G. FEBRIANI<BR>Branding of Muslim Scuba Dress: Rizka Haristi in Bandung; S.M.B. HASWATI & S.M. RIDJANA<BR>Digital Comic Design of Food Waste for Teen; S. HIDAYAT & D.E. HERYADI<BR>Designing Verbal Message and Visual Media of Tourism Destination Curug Putri;S. NURBANI, J. HAIBA, Y.A. BARLIAN, A.R. RAMADHAN<BR>Measurement Method to Test Strength of Peg and Tie Joints Against Tensile Strength and Press on Simple Bamboo Structure; A.N.S. GUNAWAN & S. MOHAMAD<BR>Periodization of Development Local Fashion Brand in Bandung in 1994-2018; W.N.U. BASTAMAN, A.S.H. SHAFII, R. FEBRIANI</P><P><STRONG>B. Digital Transformation of Environment</STRONG></P><P>Planning Private Spaces of Design Students in Supporting Optimization of Online Learning; A. FARIDA, M.S. HANAFI, W. LIRITANTRI<BR>Digital Data Storage in Office Space Optimization for BULOG Head Office Jakarta; W. LIRITANTRI, A.D. HANDOYO, G.I. MAHODIM<BR>Redesign of Interior HVAC System in Order to Limit the Spread of COVID Virus; A.D. HANDOYO & E. WICAKSONO<BR>Finding Lighting Balance within Ecosystem of Taman Teras Cikapundung; R.H.W. ABDULHADI, M.T.M. RAJA, M. AKKAYA<BR>Effects of Early Adolescent Characteristics in Circulation Design for Junior High School Building; K. AMELIA, I. HANOM, W. LUKITO, S.N. SIREGAR<BR>Temporary Spatial Transformations in Residential Area Corridors Due to the Impact of Tourism. Case Study: Jalan Jaksa, Jakarta; V. HARISTIANTI & W.D. PRATIWI<BR>Data Digging for Heritage Evaluation in Indonesia Built Heritage; R. WULANDARI & W.A. RAHMY<BR>Study of Controlling the Layout and Construction on Pedestrian Bridge Based on Regulation; N.A. HAPSORO, H.F.S. RUSYDA, C.N. BRAMIANA</P><P><STRONG>C. Digital Technology Transformation and Cultural Evolution in Time of Pandemic</STRONG></P><P>Digital Technology cultural evolution: COVID-19 and digital culture -- Featured Animation Design for Cultural Respect and Understanding in Tjap Go Meh's Narration; I. WIRASARI, D.K. ADITYA, N.D. NUGRAHA, A. ERDINA, S. FATHIANI<BR>Virtual Experiences in Tourism during Covid-19 Pandemic; A. FADILLA & P. ADITIA<BR>Breaking Logo's Rule: Promoting Social Distancing to Prevent COVID-19 from Spreading by Changing Brand's Logo; R.A. SISWANTO, J. DOLAH, I. RESMADI<BR>Home Interior Wall Treatment to Support Sensory Games of Toddler in Indonesia during Pandemic Situation; R. RACHMAWATI, I. HANOM, A. SIDARTA<BR>Literature Study on Ventilation and Air Conditioning (AC) Systems Associated with SARS-CoV-2 Pandemic; I. SUDARISMAN, M.B. MUSTAFA, M.H.B.M. ISA, F.A. BIRWAZ<BR>Working Virtually, Exhausting in Reality: Virtual Cause Burnout in the Age of Pandemic; W.T.G. PUTRA, A.L. HAKIM, T. KARTASUDJANA<BR>Online Engagement Instagram Account Warung Kopi Imah Babaturan During the Pandemic Period COVID-19; R.Y. ARUMSARI & D. SETIAWAN</P><P><STRONG>D. Innovation of Products, Creative Industries Management and Marketing</STRONG></P><P>Opportunities for Utilization of Natural Fibre Fabrics in Home Living Textile Products with Lifestyle Trends "Back to Nature"; R. FEBRIANI, W.N.U. BASTAMAN, M. SUTANTIO<BR>Kansei Analysis: Motorcycle of Choice Based on User Preferences in the Main Commercial Market Area of Gedebage, Bandung; D. YUNIDAR, A.Z.A. MAJID, T.Z. MUTTAQIEN<BR>Application of Natural Soga Tingi Coloring (Ceriops Tagal) as an Alternative Eco-Friendly Textile Color; A. HENDRAWAN, S. MOHAMAD, W. LISTIANINGRUM<BR>Social Media Branding on Instagram Account @recharge.id; M. HIDAYATTULOH & F. MAHARANI<BR>The Innovation Application on Batik Crafts Product in the New Normal Era in Indonesia, Does It Have an Impact?; F. CIPTANDI & M.S. RAMADHAN<BR>Package Design Colour Preference Using Eye-Tracking Technology: Does Gender Make Any Differences?; W. SWASTY, E. RAHMAWATI, A. MUSTIKAWAN, M.I.P. KOESOEMADINATA<BR>Theory of Consumption Value in Identifying the Role of Colour in Product Labelling; W. SWASTY & M. MUSTAFA<BR>Digital Board Game Design for English Vocabulary's Learning Tool During Studying from Home; D.K. ADITYA, I.N. KUSMAYANTI, R. HENDRYANTI, P.F. ALAM<BR>Engineered Print for Zero Waste Fashion Design; F. NURSARI & A. NABILA<BR>Fabric Effectiveness on a Batik Shirt Through Design Motifs; S. YUNINGSIH, E.P. HOKIANTI, C. PUSPITASARI<BR>Replacement of Public Area with Service Area as a COVID19 Safety House Design; S. RAHARDJO, M.K.A. RAHMAN, A. SAFINATUJANNAH<BR>Electric Kick Bike Design for Recreational Vehicle; T.S. PAMBUDI, A.W. HERU, A. DEEFINPRAMASYA, V.R. RAMDHAN<BR>Mahogany Fruit Material Exploration for Essential Oil Nebulizer in the New Normal Adaptation; H. AZHAR, A.S.M. ATAMTAJANI, A. ANDRIANTO<BR>Ergonomy Of User Comfort In Portable Hand Wash Multifunction As A Facility To Prevent Covid-19 Spreading In The Public Service Office (Case Study Of Lengkong Bandung); S. SALAYANTI, W. PRIHANTORO, L.H. PENTA<BR>The Potential to Revitalize Sasirangan Fabric Uses Natural Dyes; A. SALSABILLAH & A. ARUMSARI<BR>Wood Waste's Role on Increasing the Product Selling Value Calligraphy Craft Small Industry in the Online Business; M.N. HADIANSYAH, P.S.T. DEWI, P. ADINATA, F. SYABAN<BR>The Packaging Structure Exploration of Ready-To-Eat Kebab Products for Street Vendors; S.A. PUTRI, A.S. PAWESTRI, A.N. HUTAMI<BR>Musculoskeletal Analysis of Stand Screen Printing Table Design Using Nordic Body Map Questionnaire; Y. HERLAMBANG<BR>Protector Pants Design for Skaters be Analyzed by Divergent and Convergent Thinking Concept; D. YUDIARTI & I. KHOFIANI<BR>Designing Advertising Strategies for Armenti Coffee House; I. SUMARGONO & A.P. AYU<BR>Decorative Elements in Muslim Fashion Product: A Case Study Using Macrame Technique; C. PUSPITASARI, A.S. PAKPAHAN, J. DOLAH, S. YUNINGSIH</P><P><STRONG>E. Aesthetic Evolution in Digital Era</STRONG></P><P>Indonesian Gestures on The Cover of Fashion Magazines; D.W. SOEWARDIKOEN & M. TOHIR<BR>The Value of Heterotopia Space Constructed by Hybridity of Physical and Digital Interior Design; J. HIDAYAT & C. DHARMAWAN<BR>The Metaphor of Micin Generation in MSG Product Commercial; R. BELASUNDA, M. TOHIR, T. HENDIAWAN<BR>Garudayana Comic Adaptation of the Mahabharata Story Series in the Millennial Era; ID. A.D. PUTRA<BR>Defamiliarization of Video Clip and Aesthetic Value in 'Lathi' Song from Weird Genius; T. HENDIAWAN & Y.A. BARLIAN<BR>Expression and Message Style in Indonesian Television Advertising During Ramadhan Month in the Covid-19 Pandemic Period ; M. TOHIR, T. HENDIAWAN, R. BELASUNDA<BR>Motion Graphic as First Aid Information for Early Childhood Diseases; Z. RAHMALLAH & Y. RAHMAN<BR>Exploring Sumba Woven Textile Motifs Trough Digital Technique with Escher Method; M. ROSANDINI & J. SAMUEL<BR>The Issue of Wayfinding Concept in the Museum Interior; T. SARIHATI, R. FIRMANSYAH, S. SALAYANTI, N.H.A. ROSYAD<BR>The Influence of Digital Technology to Cultural Evolution on City's Monumental Icons; G.A. PRAHARA & Y. SUHAIRI<BR>Princess Characters Visualization in the Wayang Comics of Teguh Santosa for Digital Graphics Development; M.I.P. KOESOEMADINATA & A.Z. MANSOOR</P><P><STRONG>F. Digital Education for Creative Industries</STRONG></P><P>Disrupted but Interactive: How Online Learning Works in the Age of Pandemic; A. ANGGRAENI, S. PUTRA, A. NURHUDATIANA<BR>Pop Up Book Design of the West Sumatra Endemic Primates; S. SOEDEWI & K.K. ADHA<BR>Digital Learning Innovation on Concept Development Course. A study in Visual Communication Program at Universitas Ciputra; L. INDRIATI<BR>Online Learning of Design Lectures During Covid-19 Pandemic: A Student's Experience; A.R. ADRIYANTO, I. SANTOSA, A. SYARIEF<BR>Meeting the Needs of Children in Islamic Boarding School with Monitoring Child Growth; F.E. NAUFALINA & M. HISYAM</P><P><STRONG>G. Digital Technology and Cultural Evolution</STRONG></P><P>Effect of speciality Japanese Restaurant: Investigating the Zen Concept through interior design with Customer satisfaction (Case study of Shabu Kojo Restaurant); D
MURDOWO & S.M. LAZAREF<BR>Visualization of Indonesian Culture as Backgrounds in Pocari Sweat Ads "Bintang SMA"; A. SYAFIKARANI, T.R. DEANDA, G.P. NABILA<BR>Flexibility and Instagrammable at University Library Interior; A. PURNOMO, N. LAKSITARINI, A. JIHAD<BR>The Influence of Existing Activities Around Public Spaces on the Selection of Location and Type of Street Vendors' Business. Case Study: Tegallega Park, Bandung, West Java; I. SUDARISMAN, M.B. MUSTAFA, M H.B.M. ISA, H.F.S. RUSYDA<BR>Trend Genre Mobile Apps Contents Sundanese Folklore; D. HIDAYAT, R.T. AFIF, A.B.M. DESA<BR>Mapping of Dig
Summary The 7th Bandung Creative Movement conference presented the theme "Dynamics of Industrial Revolution 4.0" which discussed how the digital world and connectivity changed human culture in various aspects of life, and transformed in accordance to human needs and social culture. Digital technology has transformed society to serve peoplefrommanufacturing needs to smart cities, from network connectivity to people connectivity. The application of information technology has helped in improving live quality and environmental sustainability. Digital transformation is revolutionizing how businesses and workers interconnect to be more productive and efficient. The result is improved collaboration, faster processes and time-to-market, lower costs and better products. Devices are getting smarter, meaning they are able to perform more and more tasks without human intervention; moreover, these devices generate data that provide insights to further improve processes and gain greater efficiencies. Moreover, with the Internet of Things (IoT), all these smart devices are interconnected in ways that not only help make them even smarter, but also enhances the intelligence of the overall system. Digital technology is a formidable driver for the transformation of a highly carbon-dependent world into one that is more ecologically smart.' We are entering a new era of environmental innovation that is driving better alignment between technology and environmental goals. Since its first announcement in 2011, industrial revolution 4.0 has dynamically changed and transformed to adjust itself to the human needs and to serve more efficiency and effectiveness of everyday life as well as environmental enhancement. The7th Bandung Creative Movement has brought forward discussions on dynamic changes, ups and downs, innovations, relations of industrial revolution of the internet of thing, data, automation, to human physical world, new art and aesthetic, business, product innovation, built environment, and education
Notes Conference proceedings
Ratri Wulandari: Lecturer of the Interior Design department, has been conducting researches in cultural landscapes and history of architecture and interior design, a member of ICOMOS Indonesia. Idhar Resmadi: Lecturer at the Faculty of Creative Industries Telkom University Bandung, Indonesia. His research interest focused on media, communication, innovation, and sub-culture. Vika Haristianti: Lecturer of the Interior Design department, has been conducting researches in Housing-Settlement Transformation, Materiality, and Research Methodology for Design. Rahmiati Aulia: Lecturer of the Visual Communication Design study program, concentrating on advertising, has been conducting researches in brand management, brand identity, typography and creative marketing. Riky Taufik Afif: Lecturer of the Visual Communication Design study program, concentrating on multimedia, has been conducting researches in multimedia learning, animation, and character design/concept art. active in 2D and 3D animation communities. Gema Ari Prahara: Lecturer of the Visual Communication Design study program, concentrating on advertising, has been conducting researches in advertising, environment graphic design, and vernacular graphic art. Aulia Yeru is known as a lecturer, researcher, and artist. He teaches in Intermedia Studio which encourages its students to make art using an interdisciplinary approach. His artworks and researches concentrate on environmental change and spatial production
Print version record
Subject Digital communications -- Congresses
Technological innovations -- Congresses
Cultural industries -- Technological innovations -- Congresses
COMPUTERS -- Networking -- General.
COMPUTERS -- Internet -- General.
SOCIAL SCIENCE -- General.
Digital communications
Technological innovations
Genre/Form Conference papers and proceedings
Form Electronic book
Author Wulandari, Ratri, editor
ISBN 9781003193241
1003193242
1000441059
9781000441017
1000441016
9781000441055