A Little Taste of C♯; Abstraction and Modeling; Objects and Classes; Object Interactions; Relationships Between Objects; Collections of Objects; Polymorphism and Some Final Object Concepts; The Object Modeling Process in a Nutshell; Formalizing Requirements Through Use Cases; Modeling the Static/Data Aspects of the System; Modeling the Dynamic/Behavioral Aspects of the System; Wrapping Up Our Modeling Efforts; A Deeper Look at C♯; Transforming Our UML Model into C♯ Code; Rounding Out Our Application, Part 1: Adding File Persistence
Summary
Updated with the latest changes to C♯, this handbook introduces beginners to C♯ coding practice with a solid methodological foundation. It provides a completely up-to-date foundational guide written from the perspective of two experienced, working authorities on C♯