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Book Cover
E-book
Author Dukish, Bob, author

Title Coding the Arduino : building fun programs, games, and electronic projects / Bob Dukish
Published Berkeley, CA : Apress, 2018

Copies

Description 1 online resource (xviii, 294 pages) : illustrations
Contents Chapter 1. A Background on Technology -- Chapter 2. Computers and the Binary System -- Chapter 3. Microcontrollers -- Chapter 4. More Loops, and More Elegant Methods to Flash an LED -- Chapter 5. Serial Communications -- Chapter 6. Having Fun with Programming -- Chapter 7. More Game Programming with a Detailed Explanation -- Chapter 8. Electronic Projects -- Chapter 9. More Elaborate Projects -- Chapter 10. Capstone Projects -- Appendix
Summary Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices. Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects. The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material
Notes © Copyright 2018 Bob Dukish. 2018
Subject Arduino (Programmable controller)
Computer science.
Electronic data processing.
computer science.
data processing.
Computer hardware.
COMPUTERS -- General.
Electronic data processing
Arduino (Programmable controller)
Computer science
Form Electronic book
ISBN 9781484235102
148423510X
1484235096
9781484235096