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Book Cover
E-book
Author Kuhlo, Markus, author

Title Architectural rendering with 3ds Max and V-Ray photorealistic visualization / Markus Kuhlo, Enrico Eggert
Edition 1st edition
Published New York, NY : Routledge, 2017
©2010

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Description 1 online resource (213 pages)
Contents Cover; Title Page; Copyright Page; Table of Contents; Chapter 1: Introduction and Theory; Preface; Acknowledgments; Who Is This Book Intended For?; Basics of Architectural Visualization; Considerations Regarding Light; Light in the Real World; Light in Computer Graphics; Light in Architecture; V-Ray; Why V-Ray?; Indirect Illumination; Ambient Occlusion; VRayLight; VRayIES; VRaySun; VRaySky; VRayPhysicalCam; V-Ray Materials; V-Ray Image Sampler (Antialiasing); Summary; Linear Workflow (LWF); About the CD Included with This Book; Directory Structure; Units; Gamma Correction
Adapt Paths (Asset Tracking)Versions Used; Chapter 2: Loft Apartment in Daylight; Introduction to Scene; Preparing the Scene; Preset for File Link Manager; Open File; Adapt Viewport and Image Output; Camera Setup; Basic Settings for Texturing; Create Test Material; V-Ray Basic Settings; VRayLight Setup; Create and Assign Textures; Brick, White Paintwork; Brick, Exposed Brickwork; Floor, Parquet; Picture; White Material, Matte; White Material, Reflecting; Chrome; Leather; Ceiling, Textured Plaster; Rug; Glass; Light Setup; Sunlight; V-Ray Rendering Setti; V-Ray; Indirect Illumination
Fine-TuningRug, Displacement; Brick, Displacement; Chapter 3: Bathroom; Preparing the Scene; Open File; Camera Setup; Create Light Sources; Texture the Scene; Natural Stone, Floor; Natural Stone, Wall; Ceramic; Chrome; Plaster; Wood; Mirror Glass; Lacquer, Switch; Rubber; Multimaterial, Showerhead; Frosted Glass; Fine-Tuning; Final Render Settings; V-Ray; Indirect Illumination; Chapter 4: Bedroom at Night; Preparing the Scene; Open File; Link AutoCAD Files; Load Furniture; Assign Test Material; Camera Setup; Basic Illumination of Scene; Ceiling Lights, Bathroom; Ceiling Lights, Bedroom
Texture the ScenePlaster, White; Parquet, Bedroom; Color Stripes; Tiles, Small; Wood, Window Frame; Wood, Light; Paper, Screen; Fabric; Fabric, Bathmat; Ceramic; Chrome; Mirror Glass; Lights, Ceiling; Glass; Glass, Glass Blocks; Fine-Tuning; Light, Mirror; Adapt Light Sources and Environment; Final Render Settings; Indirect Illumination; Chapter 5: T-Bone House, Exterior; Preparing the Scene; Open File; Camera Setup; Create Sunlight; Create Additional Materials; Wood, External; Wood, Interior; Glass; Glass, Basement; Window Frame, White; Light Inside; Light, Kitchen; Light, Stairs
HDRI IlluminationFine-Tuning: Shadows on the Façade; Final Render Settings; V-Ray; Indirect Illumination; Chapter 6: Studio Setup; Preparing the Scene; Open File; Background and Camera; Create Canvas; Camera Setup; Illuminate Scene; Create Test Material; Create Plane Lights; Texture the Scene; Canvas; Chrome; Clear Glass; Glass, White; Glass, Solid; Plastic; Fabric; Fine-Tuning; Rim Light; Final Render Settings; V-Ray; Indirect illumination; Index
Summary Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering a
Notes Includes index
English
Description based on print version record
Subject 3ds max (Computer file)
V-ray.
3ds max (Computer file)
V-ray.
Architectural rendering -- Computer-aided design -- Handbooks, manuals, etc
Genre/Form Handbooks and manuals.
Form Electronic book
Author Eggert, Enrico, author
LC no. 2010502896
ISBN 9780240814773
0240814770
9781136129650
1136129650