Description |
1 online resource (xiv, 425 pages) : illustrations |
Contents |
The world of the animation studio: the cartoon assembly line -- Suits: producers as artists see them -- Hollywood labor, 1933-1941: the birth of cartoonists unions -- The Fleischer strike: a union busted, a studio destroyed -- The great Disney Studio strike: the civil war of animation -- The war of Hollywood and the blacklist: 1945-1953 -- A bag of oranges: the Terrytoons strike and the Great White Father -- Lost generations: 1952-1988 -- Animation and the global market: the runaway wars, 1979-1982 -- Fox and hounds: the torch seen passing -- Camelot: 1988-2001 -- Animation-- isn't that all done on computers now? the digital revolution |
Summary |
As cartoons and animated features became an increasingly important part of the entertainment business, the production of cartoons industrialized to meet growing demands for the new global media. Artists adopted traditional union models to protect their jobs and working conditions, and a unique set of unions was born. Drawing the Line is the first labor history of an industry whose principle figures--Walt Disney, Chuck Jones, and Max Fleischer--helped define American entertainment. Author Tom Sito, Disney animator and former president of the Hollywood Animation Guild, draws on oral histories, a |
Bibliography |
Includes bibliographical references (pages 409-414) and index |
Notes |
English |
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Print version record |
Subject |
Animators -- Labor unions -- United States -- History
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BUSINESS & ECONOMICS -- Labor.
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POLITICAL SCIENCE -- Labor & Industrial Relations.
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Animationsfilm
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Filmschaffender
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Gewerkschaft
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Tekenfilms.
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Filmindustrie.
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Vakverenigingen.
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United States
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USA
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Verenigde Staten.
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Genre/Form |
History
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Form |
Electronic book
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LC no. |
2006016090 |
ISBN |
0813171482 |
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9780813171487 |
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9780813138367 |
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0813138361 |
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0813124077 |
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9780813124070 |
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1283232677 |
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9781283232678 |
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9786613232670 |
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661323267X |
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