Description |
viii, 231 pages : illustrations ; 18 cm |
Contents |
Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) -- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon) -- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) -- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) -- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato -- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University)-- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges)-- Shaking up the library : how Quake introduced students to the library / Vanessa Earp and Paul Earp (Texas A&M University-Kingsville) -- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure and Amy Hughes (Fairmont State University) -- Geocaching / Linda Musser (Pennsylvania State University) -- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.] -- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) -- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida) -- Education on a shoestring : creating an online information literacy game / Scott Rice (University of North Carolina at Greensboro ) -- The 'Blood on the Stacks' ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) -- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (University of Dubuque) |
Bibliography |
Includes bibliographical references |
Subject |
Libraries -- Special collections -- Electronic games
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Academic libraries -- Collection development.
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Academic libraries -- Marketing -- Case studies.
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Academic libraries -- Public relations -- Case studies.
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Information literacy -- Study and teaching (Higher) -- Audio-visual aids.
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Library orientation for college students -- Audio-visual aids.
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Genre/Form |
Case studies.
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Author |
Harris, Amy.
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Rice, Scott E.
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LC no. |
2008041626 |
ISBN |
9780838984819 paperback alkaline paper |
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