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Mark   Medium Year
794.81526 Kra/Gde    
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
794.81526 Lar/Gdp    
      Game design perspectives / edited by François Dominique Larameé MELB, W'PONDS   Book 2002
      Game design perspectives / edited by François Dominique Larameé MELB, W'PONDS   Book 2002
794.81526 Lar/Sot 2005    
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
794.81526 Lec/Vgd : Video game design revealed / Guy W. Lecky-Thompson     
      Video game design revealed / Guy W. Lecky-Thompson MELB  Book 2008
794.81526 Len/Mft 2012    
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
794.81526 Mcs/Gcc 2005 : Game coding complete / Mike McShaffry     
      Game coding complete / Mike McShaffry W'PONDS  Book 2005
794.81526 Mil/Btg    
      Beginning 3D game programming / Tom Miller MELB, W'PONDS   Book 2005
      Beginning 3D game programming / Tom Miller MELB, W'PONDS   Book 2005
794.81526 Mor/Itt : Introduction to the game industry / Michael E. Moore with Jennifer Sward     
      Introduction to the game industry / Michael E. Moore with Jennifer Sward MELB  Book 2006
794.81526 Mue/Gde : Game development essentials : game simulation development / William Muehl & Jeannie Novak     
      Game development essentials : game simulation development / William Muehl & Jeannie Novak W'PONDS  Book 2008
794.81526 Nov/Gde    
      Game development essentials : an introduction / Jeannie Novak MELB  Book 2005
      Game development essentials : an introduction / Jeannie Novak MELB  Book 2005
      Game development essentials : game interface design / Kevin Saunders, Jeannie Novak MELB  Book 2007
794.81526 Oki/Lcp 2020    
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
794.81526 Par/Bdf : Basic drawing for games / Les Pardew     
      Basic drawing for games / Les Pardew W'PONDS  Book 2006
794.81526 Par/Bia    
      Beginning illustration and storyboarding for games / Les Pardew MELB, W'PONDS   Book 2005
      Beginning illustration and storyboarding for games / Les Pardew MELB, W'PONDS   Book 2005
794.81526 Per/Exg : Essential XNA Game Studio 2.0 programming / Jim Perry and Allen Sherrod     
      Essential XNA Game Studio 2.0 programming / Jim Perry and Allen Sherrod MELB  Book 2008
794.81526 Pra/Bgp : Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri     
      Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri MELB  Book 2008
794.81526 Ros/Atg    
      ActionScript 3.0 game programming university / Gary Rosenzweig MELB  Book 2008
      ActionScript 3.0 game programming university / Gary Rosenzweig MELB  Book 2008
794.81526 Sal/Rop    
      Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman MELB  Book 2004
      Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman MELB  Book 2004
794.81526 Sau/Itv : Introduction to video game design and development / Joseph Saulter     
      Introduction to video game design and development / Joseph Saulter MELB  Book 2007
794.81526 Sca/Ptc : Programming the cell processor : for games, graphics, and computation / Matthew Scarpino     
      Programming the cell processor : for games, graphics, and computation / Matthew Scarpino MELB  Book 2009
794.81526 Sch/Age 2009    
      AI game engine programming / Brian Schwab MELB, W'PONDS   Book 2009
      AI game engine programming / Brian Schwab MELB, W'PONDS   Book 2009
794.81526 Sch/Gda : Game design : a practical approach / Paul Schuytema     
      Game design : a practical approach / Paul Schuytema MELB  Book 2006
794.81526 She/Dsa    
      Data structures and algorithms for game developers / Allen Sherrod MELB, W'PONDS   Book 2007
      Data structures and algorithms for game developers / Allen Sherrod MELB, W'PONDS   Book 2007
794.81526 She/Ggp    
      Game graphics programming / Allen Sherrod MELB, W'PONDS   Book 2008
      Game graphics programming / Allen Sherrod MELB, W'PONDS   Book 2008
      Game graphics programming / Allen Sherrod MELB, W'PONDS   Book 2008
      Game graphics programming / Allen Sherrod MELB, W'PONDS   Book 2008
794.81526 Sil/Ugt : The ultimate guide to video game writing and design / Flint Dille     
      The ultimate guide to video game writing and design / Flint Dille MELB  Book 2007
794.81526 Sta/Fom    
      Fundamentals of math and physics for game programmers / Wendy Stahler MELB  Book 2006
      Fundamentals of math and physics for game programmers / Wendy Stahler MELB  Book 2006
794.81526 Ste/Ngb    
      Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira MELB, W'PONDS   Book 2009
      Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira MELB, W'PONDS   Book 2009
      Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira MELB, W'PONDS   Book 2009
      Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira MELB, W'PONDS   Book 2009
794.81526 Swi/Gfa    
      Game feel : a game designer's guide to virtual sensation / Steve Swink MELB, W'PONDS   Book 2009
      Game feel : a game designer's guide to virtual sensation / Steve Swink MELB, W'PONDS   Book 2009
      Game feel : a game designer's guide to virtual sensation / Steve Swink MELB, W'PONDS   Book 2009
794.81526 Tho/Cpg : Cross-platform game development / Alan Thorn     
      Cross-platform game development / Alan Thorn MELB  Book 2008
794.81526 Tho/Gpr : Games programming / Alan Thorn     
      Games programming / Alan Thorn MELB  Book 2007
794.81526 Wel/Bdn : Beginning .NET game programming in C♯ / David Weller, Alexandre Santos Lobão, and Ellen Hatton     
      Beginning .NET game programming in C♯ / David Weller, Alexandre Santos Lobão, and Ellen Hatton MELB  Book 2004
794.81526 Wel/Jgp : J2ME game programming / Martin J. Wells     
      J2ME game programming / Martin J. Wells W'PONDS  Book 2004
794.81526 Wel/Jgp 2007 : Java ME game programming / John P. Flynt, Martin Wells     
      Java ME game programming / John P. Flynt, Martin Wells MELB  Book 2007
794.81526 Xna Hal/Xna : XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall     
      XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall MELB  Book 2008
794.81526 XNA Ree/Lxn : Learning XNA 3.0 / Aaron Reed     
      Learning XNA 3.0 / Aaron Reed MELB  Book 2009
794.815265 Ast/Bog : Beginning OpenGL game programming / Dave Astle, Kevin Hawkins     
      Beginning OpenGL game programming / Dave Astle, Kevin Hawkins W'PONDS  Book 2004
794.815268 Ada/Prp 2004 : Programming role playing games : with DirectX / Jim Adams     
      Programming role playing games : with DirectX / Jim Adams W'PONDS  Book 2004
794.815268 Bar/Sgp    
      Strategy game programming with DirectX 9.0 / Todd Barron MELB, W'PONDS   Book 2003
      Strategy game programming with DirectX 9.0 / Todd Barron MELB, W'PONDS   Book 2003
794.815269 Mor/Bmp : Beginning mobile phone game programming / Michael Morrison     
      Beginning mobile phone game programming / Michael Morrison MELB  Book 2005
794.815276 Bar/Dvw    
      Designing virtual worlds / Richard A. Bartle MELB, W'PONDS   Book 2004
      Designing virtual worlds / Richard A. Bartle MELB, W'PONDS   Book 2004
      Designing virtual worlds / Richard A. Bartle MELB, W'PONDS   Book 2004
      Designing virtual worlds / Richard A. Bartle MELB, W'PONDS   Book 2004
794.81536 Ada/Fog : Fundamentals of game design / Ernest Adams, Andrew Rollings     
      Fundamentals of game design / Ernest Adams, Andrew Rollings MELB  Book 2007
794.81536 Ada/Fog 2010    
      Fundamentals of game design / Ernest Adams, Andrew Rollings MELB, W'PONDS   Book 2010
      Fundamentals of game design / Ernest Adams, Andrew Rollings MELB, W'PONDS   Book 2010
      Fundamentals of game design / Ernest Adams, Andrew Rollings MELB, W'PONDS   Book 2010
      Fundamentals of game design / Ernest Adams, Andrew Rollings MELB, W'PONDS   Book 2010
2 additional entries    
794.81536 Ada/Fog 2014    
      Fundamentals of game design / Ernest Adams MELB, W'PONDS   Book 2014
      Fundamentals of game design / Ernest Adams MELB, W'PONDS   Book 2014
      Fundamentals of game design / Ernest Adams MELB, W'PONDS   Book 2014
      Fundamentals of game design / Ernest Adams MELB, W'PONDS   Book 2014
794.81536 Ada/Gma    
      Game mechanics : advanced game design / Ernest Adams, Joris Dormans MELB, W'PONDS   Book 2012
      Game mechanics : advanced game design / Ernest Adams, Joris Dormans MELB, W'PONDS   Book 2012
      Game mechanics : advanced game design / Ernest Adams, Joris Dormans MELB, W'PONDS   Book 2012
      Game mechanics : advanced game design / Ernest Adams, Joris Dormans MELB, W'PONDS   Book 2012
      Game mechanics : advanced game design / Ernest Adams, Joris Dormans MELB, W'PONDS   Book 2012
794.81536 Bat/Gde 2004 : Game design / Bob Bates     
      Game design / Bob Bates MELB  Book 2004
794.81536 Coh/Pgf : Producing games : from business and budgets to creativity and design / D.S. Cohen, Sergio A. Bustamante II     
      Producing games : from business and budgets to creativity and design / D.S. Cohen, Sergio A. Bustamante II MELB  Book 2010
794.81536 DirectX10 Jon/Bdt : Beginning DirectX 10 game programming / Wendy Jones     
      Beginning DirectX 10 game programming / Wendy Jones MELB  Book 2008
794.81536 DirectX9 Jon/Bdn : Beginning DirectX 9 / Wendy Jones     
      Beginning DirectX 9 / Wendy Jones W'PONDS  Book 2004
794.81536 Fla/Cpr    
      Critical play : radical game design / Mary Flanagan MELB, W'PONDS   Book 2009
      Critical play : radical game design / Mary Flanagan MELB, W'PONDS   Book 2009
      Critical play : radical game design / Mary Flanagan MELB, W'PONDS   Book 2009
      Critical play : radical game design / Mary Flanagan MELB, W'PONDS   Book 2009
794.81536 Kir/Itc    
      Introduction to game AI / Neil Kirby MELB, W'PONDS   Book 2011
      Introduction to game AI / Neil Kirby MELB, W'PONDS   Book 2011
794.81536 Mcg/Cgm    
      Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins MELB, W'PONDS   Book 2009
      Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins MELB, W'PONDS   Book 2009
      Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins MELB, W'PONDS   Book 2009
      Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins MELB, W'PONDS   Book 2009
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