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Mark   Medium Year
794.81526 Bar/Mgp : Multiplayer game programming / Todd Barron     
      Multiplayer game programming / Todd Barron W'PONDS  Book 2001
794.81526 Bet/Gda : Game development and production / Erik Bethke     
      Game development and production / Erik Bethke W'PONDS  Book 2003
794.81526 Buc/Pga    
      Programming game AI by example / Mat Buckland W'PONDS  Book 2005
      Programming game AI by example / Mat Buckland W'PONDS  Book 2005
      Programming game AI by example / Mat Buckland W'PONDS  Book 2005
      Programming game AI by example / Mat Buckland W'PONDS  Book 2005
794.81526 Cas/Gde : Game development essentials : game level design / Travis Castillo, Jeannie Novak     
      Game development essentials : game level design / Travis Castillo, Jeannie Novak MELB  Book 2008
794.81526 Cha/Gph : The game production handbook / Heather Chandler     
      The game production handbook / Heather Chandler W'PONDS  Book 2006
794.81526 Cha/Gwh : Game writing handbook / Rafael Chandler     
      Game writing handbook / Rafael Chandler MELB  Book 2007
794.81526 Che/Tdo    
      3D online multimedia & games : processing, transmission and visualization / Irene Cheng ... [and others] MELB  Book 2009
      3D online multimedia & games : processing, transmission and visualization / Irene Cheng ... [and others] MELB  Book 2009
794.81526 Con/Pmf    
      Physics modeling for game programmers / David Conger MELB, W'PONDS   Book 2004
      Physics modeling for game programmers / David Conger MELB, W'PONDS   Book 2004
794.81526 Cro/Mdg : Mobile device game development / Clayton E. Crooks II     
      Mobile device game development / Clayton E. Crooks II MELB  Book 2004
794.81526 Dav/Kgp : Killer game programming in Java / Andrew Davison     
      Killer game programming in Java / Andrew Davison MELB  Book 2005
794.81526 Direct Lun/Itt    
      Introduction to 3D game programming with DirectX 9.0c : a shader approach / Frank D. Luna W'PONDS  Book 2006
      Introduction to 3D game programming with DirectX 9.0c : a shader approach / Frank D. Luna W'PONDS  Book 2006
      Introduction to 3D game programming with DirectX 9.0c : a shader approach / Frank D. Luna W'PONDS  Book 2006
794.81526 Direct Mil/Mdn : Managed DirectX 9 : graphics and game programming : kick start / Tom Miller     
      Managed DirectX 9 : graphics and game programming : kick start / Tom Miller W'PONDS  Book 2004
794.81526 DirectX Wal/Atd : Advanced 3D game programming with DirectX 10 / by Peter Walsh     
      Advanced 3D game programming with DirectX 10 / by Peter Walsh MELB  Book 2008
794.81526 Dun/Gde    
      Game development essentials : gameplay mechanics / Troy Dunniway, Jeannie Novak MELB, W'PONDS   Book 2008
      Game development essentials : gameplay mechanics / Troy Dunniway, Jeannie Novak MELB, W'PONDS   Book 2008
      Game development essentials : gameplay mechanics / Troy Dunniway, Jeannie Novak MELB, W'PONDS   Book 2008
      Game development essentials : gameplay mechanics / Troy Dunniway, Jeannie Novak MELB, W'PONDS   Book 2008
10 additional entries    
794.81526 Ebe/Gph 2010    
      Game physics / David H. Eberly MELB, W'PONDS   Book 2010
      Game physics / David H. Eberly MELB, W'PONDS   Book 2010
      Game physics / David H. Eberly MELB, W'PONDS   Book 2010
794.81526 Ebe/Tge : 3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly     
      3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly W'PONDS  Book 2005
794.81526 Ebe/Tge 2007 : 3D game engine design : a practical approach to real-time computer graphics / David H. Eberly     
      3D game engine design : a practical approach to real-time computer graphics / David H. Eberly MELB  Book 2007
794.81526 Fie/Bgl : Beginning game level design / John Fiel     
      Beginning game level design / John Fiel MELB  Book 2005
794.81526 Fin/Tgp    
      3D game programming all in one / Kenneth C. Finney MELB, W'PONDS   Book 2004
      3D game programming all in one / Kenneth C. Finney MELB, W'PONDS   Book 2004
794.81526 Fun/Aif : Artificial intelligence for computer games : an introduction / John David Funge     
      Artificial intelligence for computer games : an introduction / John David Funge W'PONDS  Book 2004
794.81526 Gan/Gde    
      Game development essentials : video game art / Todd Gantzler W'PONDS  Book 2004
      Game development essentials : video game art / Todd Gantzler W'PONDS  Book 2004
      Game development essentials : video game art / Todd Gantzler MELB  Book 2005
      Game development essentials : video game art / Todd Gantzler MELB  Book 2005
794.81526 Gha/Gph    
      The game production handbook / Heather Chandler W'PONDS  Book 2006
      The game production handbook / Heather Chandler W'PONDS  Book 2006
794.81526 Gha/Gph 2009    
      The game production handbook / by Heather Maxwell Chandler MELB, W'PONDS   Book 2009
      The game production handbook / by Heather Maxwell Chandler MELB, W'PONDS   Book 2009
      The game production handbook / by Heather Maxwell Chandler MELB, W'PONDS   Book 2009
794.81526 Gra/Gig    
      Gender inclusive game design : expanding the market / Sheri Graner Ray MELB, W'PONDS   Book 2004
      Gender inclusive game design : expanding the market / Sheri Graner Ray MELB, W'PONDS   Book 2004
794.81526 Hal/Sac    
      Swords & circuitry : a designer's guide to computer role playing games / Neal Halford, Jana Halford MELB, W'PONDS   Book 2001
      Swords & circuitry : a designer's guide to computer role playing games / Neal Halford, Jana Halford MELB, W'PONDS   Book 2001
794.81526 Har/Bgp : Beginning game programming / Jonathan S. Harbour     
      Beginning game programming / Jonathan S. Harbour W'PONDS  Book 2005
794.81526 Har/Gpa 2004 : Game programming all in one / Jonathan S. Harbour     
      Game programming all in one / Jonathan S. Harbour W'PONDS  Book 2004
794.81526 Jac/Gpg : Game programming gems 7 / edited by Scott Jacobs     
      Game programming gems 7 / edited by Scott Jacobs MELB  Book 2008
794.81526 Kra/Gde    
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
      Game development essentials : game story & character development / Marianne Krawczyk, Jeannie Novak MELB, W'PONDS   Book 2006
794.81526 Lar/Gdp    
      Game design perspectives / edited by François Dominique Larameé MELB, W'PONDS   Book 2002
      Game design perspectives / edited by François Dominique Larameé MELB, W'PONDS   Book 2002
794.81526 Lar/Sot 2005    
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
794.81526 Lec/Vgd : Video game design revealed / Guy W. Lecky-Thompson     
      Video game design revealed / Guy W. Lecky-Thompson MELB  Book 2008
794.81526 Len/Mft 2012    
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
      Mathematics for 3D game programming and computer graphics / Eric Lengyel MELB, W'PONDS   Book 2012
794.81526 Mcs/Gcc 2005 : Game coding complete / Mike McShaffry     
      Game coding complete / Mike McShaffry W'PONDS  Book 2005
794.81526 Mil/Btg    
      Beginning 3D game programming / Tom Miller MELB, W'PONDS   Book 2005
      Beginning 3D game programming / Tom Miller MELB, W'PONDS   Book 2005
794.81526 Mor/Itt : Introduction to the game industry / Michael E. Moore with Jennifer Sward     
      Introduction to the game industry / Michael E. Moore with Jennifer Sward MELB  Book 2006
794.81526 Mue/Gde : Game development essentials : game simulation development / William Muehl & Jeannie Novak     
      Game development essentials : game simulation development / William Muehl & Jeannie Novak W'PONDS  Book 2008
794.81526 Nov/Gde    
      Game development essentials : an introduction / Jeannie Novak MELB  Book 2005
      Game development essentials : an introduction / Jeannie Novak MELB  Book 2005
      Game development essentials : game interface design / Kevin Saunders, Jeannie Novak MELB  Book 2007
794.81526 Oki/Lcp 2020    
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
      Learning C# programming with Unity 3D / Alex Okita W'PONDS  Book 2020
794.81526 Par/Bdf : Basic drawing for games / Les Pardew     
      Basic drawing for games / Les Pardew W'PONDS  Book 2006
794.81526 Par/Bia    
      Beginning illustration and storyboarding for games / Les Pardew MELB, W'PONDS   Book 2005
      Beginning illustration and storyboarding for games / Les Pardew MELB, W'PONDS   Book 2005
794.81526 Per/Exg : Essential XNA Game Studio 2.0 programming / Jim Perry and Allen Sherrod     
      Essential XNA Game Studio 2.0 programming / Jim Perry and Allen Sherrod MELB  Book 2008
794.81526 Pra/Bgp : Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri     
      Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri MELB  Book 2008
794.81526 Ros/Atg    
      ActionScript 3.0 game programming university / Gary Rosenzweig MELB  Book 2008
      ActionScript 3.0 game programming university / Gary Rosenzweig MELB  Book 2008
794.81526 Sal/Rop    
      Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman MELB  Book 2004
      Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman MELB  Book 2004
794.81526 Sau/Itv : Introduction to video game design and development / Joseph Saulter     
      Introduction to video game design and development / Joseph Saulter MELB  Book 2007
794.81526 Sca/Ptc : Programming the cell processor : for games, graphics, and computation / Matthew Scarpino     
      Programming the cell processor : for games, graphics, and computation / Matthew Scarpino MELB  Book 2009
794.81526 Sch/Age 2009    
      AI game engine programming / Brian Schwab MELB, W'PONDS   Book 2009
      AI game engine programming / Brian Schwab MELB, W'PONDS   Book 2009
794.81526 Sch/Gda : Game design : a practical approach / Paul Schuytema     
      Game design : a practical approach / Paul Schuytema MELB  Book 2006
794.81526 She/Dsa    
      Data structures and algorithms for game developers / Allen Sherrod MELB, W'PONDS   Book 2007
      Data structures and algorithms for game developers / Allen Sherrod MELB, W'PONDS   Book 2007
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