Description |
xv, 623 pages : illustrations (some color) ; 24 cm |
Contents |
1. Introduction -- 2. Miscellaneous math -- 3. Raster algorithms -- 4. Signal processing -- 5. Linear algebra -- 6. Transformation matrices -- 7. Viewing -- 8. Hidden surface elimination -- 9. Surface shading -- 10. Ray tracing -- 11. Texture mapping -- 12. A full graphics pipeline -- 13. Data structures for graphics -- 14. Sampling -- 15. Curves -- 16. Computer animation -- 17. Using graphics hardware -- 18. Building interactive graphics applications -- 19. Light -- 20. Color -- 21. Visual perception -- 22. Tone reproduction -- 23. Global illumination -- 24. Reflection models -- 25. Image-based rendering -- 26. Visualization |
Summary |
"The second edition of this text gives students a comprehensive, fundamental introduction to computer graphics. It presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code."--BOOK JACKET |
Bibliography |
Includes bibliographical references and index |
Subject |
Computer graphics.
|
Author |
Ashikhmin, Michael.
|
LC no. |
2005048904 |
ISBN |
1568812698 |
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