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Book Cover
Book
Author Lowdermilk, Travis, author

Title User-centered design / Travis Lowdermilk
Edition First edition
Published Sebastopol, CA : O'Reilly, 2013
Sebastopol, CA O'Reilly, 2013
©2013

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Location Call no. Vol. Availability
 MELB  005.3 Low/Ucd  AVAILABLE
Description xv, 135 pages : illustrations ; 24 cm
Contents Machine generated contents note: 1.Our World Has Changed -- 2.What Is User-Centered Design? -- UCD Is Not Usability -- UCD Is Not Subjective -- UCD Is Not Just Design -- UCD Is Not a Waste of Time or Money -- UCD Is Not a Bug Report -- UCD Is Not a Distraction -- 3.Working with Users -- What If I Don't Have Access to Users? -- Knowing When to Listen to Users and When to Not -- Dealing with Different Types of Users -- The Information Overloader -- The Control Freak -- The Devil's Advocate -- Dealing with Negativity -- 4.Having a Plan -- How Do I Know Which Plan Is Right for Me? -- Creating a Team Mission Statement -- Defining Your Project -- Collecting User Requirements -- Creating Functional Requirements -- Documenting Data and Workflow Models -- Documenting Prototypes -- Reviewing Your Documentation -- 5.Creating a Personal Manifesto -- Exercising Restraint -- Building a Narrative -- Creating Personas -- Creating Scenarios -- 6.Creativity and User Experience --
Contents note continued: Having User-Experience Goals -- Creativity Requires Courage and Hard Work -- Pick Up a Pencil -- Creative Freedom -- Understanding Your Goal -- Steal (I Mean Borrow) from Others -- Creativity Requires Questioning -- 7.Design Principles -- Principle of Proximity (Gestalt Principle) -- Visibility, Visual Feedback, and Visual Prominence -- Hierarchy -- Mental Models and Metaphors -- Progressive Disclosure -- Consistency -- Affordance and Constraints -- Confirmation -- Hick's Law -- Fitt's Law -- 8.Gathering Feedback -- How Many Users Will I Need? -- Surveys -- Conducting Interviews -- Task Analysis -- Heuristic Evaluation -- Storyboarding -- Using Prototypes -- A/B Testing -- 9.Usability Studies -- What Are Usability Studies? -- Creating a Testing Plan -- Introduction -- Reassurance -- Testing Guidelines -- Tasks -- Conclusion -- Thanks -- What You'll Need -- Stopwatch -- Notepad -- Environment -- Spreadsheet or Database -- Cameras or Audio Recording -- Conducting the Study -- Don't Hesitate to Practice -- Compiling Your Findings -- 10.You're Never Finished -- It's Impossible to Get It Right the First Time -- Be Prepared to Reboot -- Final Thoughts -- 11.Other Resources -- Twitter -- Tools for Prototyping -- Websites
Summary How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application. Learn valuable strategies for conducting each stage of the design process-from interviewing likely users and discovering your application's purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target. Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application's purpose, using a simple narrative to describe its use Plan your project's development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies
Notes "A developer's guide to building user-friendly applications."--Cover
Bibliography Includes bibliographical references and index
Subject User interfaces (Computer systems)
Application software -- Development.
User-centered system design.
ISBN 9781449359805 (paperback)
Other Titles User-centred design