Description |
1 online resource (xiii, 140 pages) : illustrations |
Contents |
Front Cover; Contents; Acknowledgments; Biography; Chapter 1: Problem Definition; Chapter 2: Preparation; Chapter 3: Tracking; Chapter 4: Scene Setup; Chapter 5: Rendering; Chapter 6: Masking; Chapter 7: Compositing; Back Cover |
Summary |
Bringing concrete examples from industry to light, this book explains how to use Blender to create visual effects for video/film production. It supplies readers with a practical way to learn how to use Blender's tools across a wide range of scenarios in video/film production, including setting up cameras on a stage, lighting, and other production processes. Maintaining a focus on composition, the book not only explains how to use the most common tools, such as tracking, rendering, and compositing, but also explains how to deal with software limitations and sort out problems. Since the best way |
Notes |
"An A K Peters book"--Cover |
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Includes index |
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English |
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Print version record |
SUBJECT |
Blender (Computer file) http://id.loc.gov/authorities/names/n00063653
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Blender (Computer file) fast |
Subject |
Computer animation.
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Computer graphics.
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Three-dimensional display systems.
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Computer Graphics
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computer animation.
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computer graphics.
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three-dimensional.
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COMPUTERS -- General.
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Computer animation
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Computer graphics
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Three-dimensional display systems
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Visual Arts.
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Art, Architecture & Applied Arts.
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Photography.
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Form |
Electronic book
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LC no. |
2014047995 |
ISBN |
9781498724517 |
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1498724515 |
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1498724507 |
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9781498724500 |
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9780429173257 |
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0429173253 |
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9781498760454 |
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1498760457 |
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