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Book Cover
E-book
Author Lawthorpe, Chris, author

Title Punk playthings : provocations for 21st century game makers / Chris Lawthorpe, Sean Taylor
Published Boca Raton : CRC Press, ©2018

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Description 1 online resource
Contents Cover; Title Page; Copyright Page; Contents; Forewords; Acknowledgments; Authors; Introduction; Chapter 1: The Road Less Traveled; No Gods, No Masters; I Wanna Be Adored; Weapons of Mass Destruction; Yesterday; Canon Fodder; thatgamecompany: A Case Study in Aesthetics; Chapter 2: Ideals Over Ideas; What Side Are You On?; Approximate Authenticity; Bunker Busting; Monument Valley : A Case Study in Craftwork; Chapter 3: Remake/Remodel; Into the Unknown; After the Gold Rush; Start a Band, Not a Business; Stop Just Making Stuff; The Work of Play in the Age of Digital Reproduction
Threes : A Case Study in Itinerant IterationDear Esther : A Case Study in Challenging Assumptions; Chapter 4: Success Doesnâ#x80;#x99;t Suck; Itâ#x80;#x99;s Just a Business Model; Let Me Be Your Fantasy; Patronize Me, Please; Devolver Digital: A Case Study in Amplification; Conclusions; The Punk Playthings Manifesto; References; Colophon; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; X; Y
Summary "Punk Playthings is an antidote to complacency and orthodoxy. Packed with probes and provocations that explore game making through fresh lenses for uncertain times, it challenges gaming monoculture by constructing a trading space for ideas and learning from across domains and cultures. Punk Playthings has zero respect for boundaries between mediums, industries, sectors, specialisms or disciplines. Instead, it challenges you to expand your cultural capital, think laterally and make new connections. Punk Playthings advocates a truly independent mindset and DIY approach for creating playful experiences with cultural resonance. It proclaims creative entrepreneurship as the true legacy of punk. Punk Playthings is not for everyone. But it might be for you."--Provided by publisher
Bibliography Includes bibliographical references and index
Subject Video games -- Design
GAMES -- Board.
Computer games -- Design
Video games -- Design
Form Electronic book
Author Taylor, Sean, 1978-
ISBN 9781315350035
1315350033