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Author
Suffern, Kevin G. (Kevin Geoffrey), 1946- author.
Title
Ray tracing from the ground up / Kevin Suffern
Published
Boca Raton, FL : CRC Press, [2015]
©2015
Click on the following:
O'Reilly
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Description
1 online resource (1 volume) : illustrations
Contents
Ray tracer design and programming -- Some essential mathematics -- Bare-bones ray tracing -- Antialiasing -- Sampling techniques -- Mapping samples to a disk -- Mapping samples to a hemisphere -- Perspective viewing -- Practical viewing system -- Depth of field -- Nonlinear projections -- Stereoscopy -- Theoretical foundations -- Lights and materials -- Specular reflection -- Shadows -- Ambient occlusion -- Area lights -- Ray-object intersections -- Affine transformations -- Transforming objects -- Regular grids -- Triangle meshes -- Mirror reflection -- Glossy reflection -- Global illumination -- Simple transparency -- Realistic transparency -- Texture mapping -- Procedural textures -- Noise-based textures
Bibliography
Includes bibliographical references
Notes
Print version record
Subject
Ray tracing algorithms.
Ray tracing algorithms
Form
Electronic book
ISBN
9781439864340
1439864349
9781498774703
1498774709
1568812728
9781568812724
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