Description |
1 online resource |
Series |
Internet of things : technology, communications and computing |
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Internet of things.
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Contents |
Intro; Preface; References; Acknowledgements; Contents; Contributors; Part I Social IoT Vision; Beautifying IoT: The Internet of Things asaCultural Agenda; 1 Introduction; 2 Methodology: Speculatively Contributing toIT Research Agendas; 2.1 Policy and Beauty inTaiwan; 2.2 Design Criticism; 2.3 Thinking with Theory: Philosophy of Art and Beauty; 3 Design Criticism: Two Cases; 3.1 LASS: From Environmental Sensing toLasting Aesthetic Experiences; 3.2 No. 30: From Industrial toAesthetic Material; 4 Discussion; 5 Conclusion; References; The Internet of Places; 1 Introduction |
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2 Things and Places3 Jack's Kitchen; 4 Past, Present and Future Cohabitation; 5 Sociotechnical Change; References; From the Internet of Things toanInternet of Practices; 1 Introduction: Learning Technology Practices; 2 Theoretical Framing; 2.1 The Concept of Practices; 2.2 Internet of Things; 2.3 Infrastructuring and Sociable Technologies; 2.4 Resonance Activities; 3 The Internet of Practices; 4 Conclusion; References; Part II Social IoT Interaction Design; The Needfinding Machine; 1 Introduction; 2 What Is a Needfinding Machine; 2.1 Considerations for Needfinding Machines |
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3 What Is in a Needfinding Machine3.1 Observe; 3.2 Ask; 3.3 Perform; 3.4 Document; 3.5 Display; 3.6 Control; 4 Why Needfinding Machines; 5 Related Methods; 5.1 Ethnography; 5.2 Things as Co-ethnographers; 5.3 Remote Usability Testing; 5.4 Data-Driven Design Validation; 5.5 Experience Sampling in the Wild; 5.6 Probes; 5.7 Wizard-of-Oz; 5.8 Conversational Agents; 6 Case Study: DJ Bot; 6.1 Design Motivation; 6.2 Music on the Road-A First Context; 6.3 Implementation; 6.4 On-Road Sessions; 7 Discussion; 7.1 Designing By, With and for Data; 7.2 Understanding the Person and the User |
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7.3 Implications of Real-Time Interaction8 Limitations and Future Work; 9 Conclusion; References; Exploring Interaction Design for the Social Internet of Things; 1 Introduction; 2 An Internet of Social Things; 2.1 Social Capital for Things; 2.2 Things that Socialize; 2.3 Relationships and Architectures for Social Things; 2.4 Example Platforms and Implementations; 3 Interaction in the Social Internet of Things; 3.1 Interaction with the World; 3.2 Context-Aware Systems; 3.3 Challenges of Interaction; 4 Designing Interaction with Social Things; 4.1 The Human and the SIoT |
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4.2 Designing for Intelligibility and Control4.3 Designing for Behavior; 5 Discussion; 6 Conclusion; References; Designing Places forReflection; 1 Introduction; 2 Reflective Thinking and Distributed Cognition; 3 Designing Places forReflection; 3.1 Places and Situated Reflections; 3.2 Interactive Artifacts and Reflection; 4 Social Internet of Things asaRelational Approach; 4.1 Place oftheActivity; 4.2 Place oftheObject; 4.3 Place ofthePeople; 5 Discussions; 6 Conclusion; References; Part III Social IoT Applications; Sensing Home: Participatory Exploration of Smart Sensors intheHome |
Summary |
The aim of this book is to stimulate research on the topic of the Social Internet of Things, and explore how Internet of Things architectures, tools, and services can be conceptualized and developed so as to reveal, amplify and inspire the capacities of people, including the socialization or collaborations that happen through or around smart objects and smart environments. From new ways of negotiating privacy, to the consequences of increased automation, the Internet of Things poses new challenges and opens up new questions that often go beyond the technology itself, and rather focus on how the technology will become embedded in our future communities, families, practices, and environment, and how these will change in turn |
Bibliography |
Includes bibliographical references |
Notes |
Online resource; title from PDF title page (EBSCO, viewed July 25, 2018) |
Subject |
Internet -- Social aspects.
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Social media.
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Interpersonal communication.
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Communication -- Social aspects.
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Internet of things.
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social media.
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Computer networking & communications.
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Robotics.
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Imaging systems & technology.
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SOCIAL SCIENCE -- General.
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Communication -- Social aspects
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Internet of things
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Internet -- Social aspects
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Interpersonal communication
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Social media
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Form |
Electronic book
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Author |
Soro, Alessandro, editor
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Brereton, Margot, editor.
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Roe, Paul, editor
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ISBN |
9783319946597 |
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3319946595 |
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