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Book Cover
E-book
Author Shirley, Peter, 1963-

Title Realistic ray tracing.$c Peter Shirley, R. Keith Morley
Edition 2nd ed
Published Wellesley : Ak Peters, 2009

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Description 1 online resource
Contents Contents -- Preface -- Introduction -- 1 Getting Started -- 2 Ray�Object Intersections -- 3 A Simple Ray Tracer -- 4 Viewing -- 5 Solid Texture Mapping -- 6 Image Texture Mapping -- 7 Triangle Meshes -- 8 Instancing -- 9 Bounding Volume Hierarchies -- 10 Monte Carlo Integration -- 11 Radiometry -- 12 Path Tracing -- 13 Explicit Direct Lighting -- 14 Photon Mapping -- 15 Participating Media -- 16 Going Further -- Index
Summary Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms
Subject Computer graphics
computer graphics.
Computer graphics
Form Electronic book
Author Morley, R. Keith, 1976-
ISBN 9781439864449
1439864446